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path: root/src/mesa/shader/atifragshader.c
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* mesa: change ctx->Driver.ProgramStringNotify() to return GLbooleanBrian Paul2010-02-041-4/+12
* mesa: Fix a NULL deref in glDeleteFragmentShaderATI(badname);Eric Anholt2009-12-221-3/+5
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-7/+7
* fix swizzle error test (bug 11881)Brian2007-08-071-2/+2
* call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up ...Roland Scheidegger2006-11-291-0/+2
* No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul2005-11-191-40/+68
* fix incorrect swizzling handling. fix code so it can potentially handle imple...Roland Scheidegger2005-09-081-13/+18
* add a bunch of FLUSH_VERTICES to some of the ATI_fs functions, most notably w...Roland Scheidegger2005-09-081-0/+4
* fix var declaration so that a C compiler can build it.Karl Schultz2005-09-051-1/+2
* add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with sc...Roland Scheidegger2005-09-021-60/+340
* add number of passes count to ati_fragment_shaderDave Airlie2005-01-301-1/+12
* Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul2005-01-201-0/+9
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+419