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Author
Age
Files
Lines
*
prog_to_nir: fix write from vps to FOG
Karol Herbst
2019-03-08
1
-1
/
+7
*
glsl: rename record_location_offset() -> struct_location_offset()
Timothy Arceri
2019-03-06
1
-1
/
+1
*
glsl: rename is_record() -> is_struct()
Timothy Arceri
2019-03-06
1
-2
/
+2
*
glsl: [u/i]mulExtended optimization for GLSL
Sagar Ghuge
2019-03-04
1
-0
/
+1
*
glsl: fix shader cache for packed param list
Timothy Arceri
2019-02-28
2
-0
/
+7
*
nir: use nir_variable_create instead of open-coding the logic
Tapani Pälli
2019-02-26
1
-6
/
+4
*
nir, glsl: move pixel_center_integer/origin_upper_left to shader_info.fs
Alejandro Piñeiro
2019-02-21
3
-17
/
+3
*
st/nir: use NIR for asm programs
Timothy Arceri
2019-02-19
1
-1
/
+1
*
mesa: Align doubles to a 64-bit starting boundary, even if packing.
Kenneth Graunke
2019-02-19
1
-2
/
+6
*
compiler: Make is_64bit(GL_*) helper more broadly available
Kenneth Graunke
2019-02-19
1
-0
/
+31
*
program: Make prog_to_nir create texture/sampler derefs.
Kenneth Graunke
2019-02-11
1
-5
/
+16
*
program: Extend prog_to_nir handle system values.
Kenneth Graunke
2019-02-05
1
-0
/
+30
*
program: Use u_bit_scan64 in prog_to_nir.
Kenneth Graunke
2019-02-05
1
-7
/
+6
*
glsl_type: Add support for explicitly laid out matrices and arrays
Jason Ekstrand
2019-01-08
1
-1
/
+1
*
nir: Make boolean conversions sized just like the others
Jason Ekstrand
2018-12-05
1
-2
/
+2
*
nir/prog: Use nir_bany in kill handling
Jason Ekstrand
2018-10-26
1
-1
/
+1
*
nir: Create sampler variables in prog_to_nir.
Kenneth Graunke
2018-10-14
1
-2
/
+13
*
mesa: Additional FlipY applications
Fritz Koenig
2018-09-17
1
-1
/
+1
*
Replace uses of _mesa_bitcount with util_bitcount
Dylan Baker
2018-09-07
1
-1
/
+3
*
prog/nir: Use deref instructions for params
Jason Ekstrand
2018-06-22
1
-35
/
+6
*
mesa/main: Add a 'spirv' flag to gl_shader_program_data
Eduardo Lima Mitev
2018-06-21
1
-0
/
+1
*
mesa: protect #include of unistd.h with _MSV_VER check
Brian Paul
2018-04-13
1
-0
/
+4
*
mesa: Include unistd.h in program_lexer
Dylan Baker
2018-04-13
1
-0
/
+1
*
Fix scons build
Marek Olšák
2018-04-12
1
-0
/
+1
*
mesa: include mtypes.h less
Marek Olšák
2018-04-12
11
-6
/
+49
*
prog/nir: Simplify some load/store operations
Jason Ekstrand
2018-04-05
1
-40
/
+13
*
mesa: ensure that variable is initialized
Dylan Baker
2018-04-03
1
-1
/
+1
*
mesa/program: Link SPIR-V shaders using the SPIR-V code-path
Eduardo Lima Mitev
2018-03-30
1
-1
/
+5
*
mesa: fix leaking ParameterValueOffset
Tapani Pälli
2018-03-20
1
-0
/
+1
*
mesa: add _mesa_add_sized_state_reference() helper
Timothy Arceri
2018-03-20
2
-14
/
+27
*
mesa: add support propagate uniform support for packed uniforms
Timothy Arceri
2018-03-20
1
-2
/
+18
*
mesa: allow for uniform packing when adding uniforms to param list
Timothy Arceri
2018-03-20
1
-5
/
+27
*
mesa: rework ParameterList to allow packing
Timothy Arceri
2018-03-20
10
-34
/
+78
*
compiler: int8/uint8 support
Karol Herbst
2018-03-14
1
-0
/
+4
*
mesa: Provide an alternative to get_vp_mode()
Mathias Fröhlich
2018-02-23
1
-0
/
+1
*
mesa: fix compile failure
Mark Janes
2018-02-13
1
-0
/
+1
*
mesa: move STATE_LENGTH to shader_enums.h and use it everywhere
Marek Olšák
2018-02-13
1
-6
/
+0
*
mesa: reduce the size of gl_program_parameter
Marek Olšák
2018-02-13
1
-3
/
+3
*
mesa,glsl,nir: reduce gl_state_index size to 2 bytes
Marek Olšák
2018-02-13
7
-28
/
+27
*
mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unit
Marek Olšák
2018-02-13
1
-10
/
+10
*
mesa: (trivial) remove unused ignore_sample_qualifier_parameter
Roland Scheidegger
2018-02-08
2
-9
/
+5
*
mesa: don't flag _NEW_COLOR for KHR adv.blend if prog constant doesn't change
Marek Olšák
2018-02-02
1
-1
/
+2
*
mesa: change gl_link_status enums to uppercase
Brian Paul
2018-01-26
1
-6
/
+6
*
mesa/program: Add missing file types to printout
Gert Wollny
2018-01-24
1
-2
/
+14
*
mesa/program: Fix -Wunused-param warning
Gert Wollny
2018-01-19
4
-6
/
+4
*
mesa/program/prog_execute.c: Silence -Wunused-param
Gert Wollny
2018-01-19
1
-6
/
+3
*
mesa: move gl_external_samplers() to program.[ch]
Brian Paul
2018-01-17
2
-0
/
+22
*
mesa: remove unneeded #includes of main/compiler.h
Brian Paul
2018-01-17
2
-2
/
+0
*
mesa/program: change validate_inputs() local var 'inputs' to GLbitfield64
Brian Paul
2018-01-17
1
-1
/
+1
*
program: Don't reset SamplersValidated when restoring from shader cache
Jordan Justen
2017-12-13
1
-7
/
+9
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