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src
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mesa
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program
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ir_to_mesa.cpp
Commit message (
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Author
Age
Files
Lines
*
ir_to_mesa: Stop converting uniform booleans.
Kenneth Graunke
2014-09-09
1
-6
/
+1
*
ir_to_mesa, glsl_to_tgsi: Remove try_emit_saturate
Abdiel Janulgue
2014-08-31
1
-48
/
+0
*
ir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturate
Abdiel Janulgue
2014-08-31
1
-0
/
+6
*
ir_to_mesa, glsl_to_tgsi: lower ir_unop_saturate
Abdiel Janulgue
2014-08-31
1
-1
/
+4
*
glsl: Use the without_array predicate in some more places
Timothy Arceri
2014-08-19
1
-2
/
+1
*
mesa/program: add new derivative unops to the unexpected list
Ilia Mirkin
2014-08-14
1
-0
/
+4
*
mesa: move ShaderCompilerOptions into gl_constants
Marek Olšák
2014-08-11
1
-2
/
+2
*
glsl: Make it possible to ignore built-ins when matching signatures.
Kenneth Graunke
2014-08-04
1
-1
/
+1
*
exec_list: Make various places use the new length() method.
Connor Abbott
2014-07-15
1
-4
/
+1
*
glsl: add new expression types for interpolateAt*
Chris Forbes
2014-07-12
1
-0
/
+3
*
mesa: Use typed foreach_in_list instead of foreach_list.
Matt Turner
2014-07-01
1
-22
/
+9
*
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Kenneth Graunke
2014-04-11
1
-1
/
+0
*
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
Kenneth Graunke
2014-04-08
1
-1
/
+1
*
mesa: Clean up "unused parameter" warnings
Ian Romanick
2014-03-28
1
-3
/
+3
*
mesa/program: Constify find_variable_storage
Ian Romanick
2014-03-28
1
-3
/
+2
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-3
/
+3
*
mesa: Move MESA_GLSL=dump output to stderr.
Kenneth Graunke
2014-03-02
1
-11
/
+12
*
glsl: Add a file argument to the IR printer.
Eric Anholt
2014-02-22
1
-1
/
+1
*
glsl: Add image type to the GLSL IR.
Francisco Jerez
2014-02-12
1
-0
/
+2
*
mesa: Replace _mesa_program_index_to_target with _mesa_shader_stage_to_program.
Paul Berry
2014-01-21
1
-1
/
+1
*
glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
2014-01-13
1
-13
/
+13
*
mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.
Paul Berry
2014-01-09
1
-16
/
+1
*
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
2014-01-08
1
-1
/
+1
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
1
-9
/
+8
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-9
/
+9
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
1
-1
/
+1
*
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
2013-12-12
1
-7
/
+7
*
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
2013-12-12
1
-5
/
+5
*
glsl/loops: Get rid of lower_bounded_loops and ir_loop::normative_bound.
Paul Berry
2013-12-09
1
-7
/
+0
*
glsl/loops: replace loop controls with a normative bound.
Paul Berry
2013-12-09
1
-2
/
+4
*
glsl/loops: consolidate bounded loop handling into a lowering pass.
Paul Berry
2013-12-09
1
-38
/
+4
*
glsl: Add new atomic_uint built-in GLSL type.
Francisco Jerez
2013-10-29
1
-0
/
+2
*
glsl: Implement [iu]mulExtended() built-ins for ARB_gpu_shader5.
Matt Turner
2013-10-07
1
-0
/
+1
*
glsl: Add ir_binop_carry and ir_binop_borrow.
Matt Turner
2013-10-07
1
-0
/
+2
*
glsl: add plumbing for GL_ARB_texture_query_levels
Chris Forbes
2013-10-05
1
-0
/
+3
*
glsl: add texture gather changes
Maxence Le Dore
2013-10-03
1
-0
/
+3
*
mesa/program: Switch ir_to_mesa_instruction to the non-zeroing allocator.
Francisco Jerez
2013-10-01
1
-1
/
+1
*
mesa: Fix misplaced includes of "main/uniforms.h".
Francisco Jerez
2013-10-01
1
-1
/
+1
*
glsl: Remove unused pointer value.
Vinson Lee
2013-09-24
1
-1
/
+1
*
glsl: Hide many classes local to individual .cpp files in anon namespaces.
Eric Anholt
2013-09-23
1
-2
/
+14
*
i965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS macros.
Kenneth Graunke
2013-09-21
1
-11
/
+1
*
glsl: Add support for ldexp.
Matt Turner
2013-09-17
1
-0
/
+1
*
glsl: Add conditional-select IR.
Matt Turner
2013-09-09
1
-0
/
+1
*
glsl: Pass _mesa_glsl_parse_state into matching_signature and such.
Kenneth Graunke
2013-09-09
1
-1
/
+1
*
glsl: Add support for new fma built-in in ARB_gpu_shader5.
Matt Turner
2013-08-27
1
-0
/
+1
*
mesa: Refactor copying of linked program data.
Paul Berry
2013-08-01
1
-4
/
+1
*
glsl: add ir_emit_vertex and ir_end_primitive instruction types
Bryan Cain
2013-08-01
1
-0
/
+14
*
glsl: Change do_set_program_inouts' is_fragment_shader arg to shader_type.
Paul Berry
2013-08-01
1
-1
/
+1
*
glsl: Remove redundant writes to prog->LinkStatus
Paul Berry
2013-07-30
1
-1
/
+0
*
mesa: renumber shader indices according to their placement in pipeline
Marek Olšák
2013-07-02
1
-7
/
+3
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