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path: root/src/mesa/program/hash_table.h
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* mesa/glsl: Move string_to_uint_map into the util folderThomas Helland2016-09-121-327/+0
* mesa: Convert string_to_uint_map to the util hash tableThomas Helland2016-09-121-44/+22
* util: Move hash_table_call_foreach to util hash tableThomas Helland2016-09-121-14/+0
* mesa: Remove prog_hash_table.cThomas Helland2016-09-121-12/+23
* prog_hash_table: Convert to using util/hash_table.h.Eric Anholt2016-08-101-24/+54
* prog_hash_table: Convert compare funcs to match util/hash_table.h.Eric Anholt2016-08-101-5/+4
* mesa: avoid leaking closure when iterating over a string_to_uint_mapIlia Mirkin2015-10-021-0/+1
* Fix a few typosZoë Blade2015-04-271-2/+2
* mesa: Add iterate method for string_to_uint_mapTapani Pälli2015-01-161-0/+34
* mesa: Fix bool-int mismatchStéphane Marchesin2012-06-121-4/+5
* mesa: Fix hash table leakAntoine Labour2012-06-121-4/+12
* mesa,glsl,mapi: Put extern "C" { ... } where appropriate.José Fonseca2011-11-091-4/+5
* mesa: Add string_to_uint_map::clear method to clear the mapIan Romanick2011-11-071-0/+8
* hash_table: Make string_to_uint_map make a copy of the nameIan Romanick2011-10-101-1/+17
* mesa: Add string_to_uint_map facade classIan Romanick2011-10-041-1/+78
* mesa: Add hash_table_replaceIan Romanick2011-10-041-0/+15
* mesa: Document an odd side-effect of hash_table_insertIan Romanick2011-09-301-0/+5
* hash_table: Add an iterator for doing things like cleanup of the HT.Eric Anholt2011-04-261-0/+7
* Merge branch 'glsl2'Ian Romanick2010-08-161-0/+35
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| * glsl2: remove stray semicolonBrian Paul2010-08-111-1/+1
| * Merge remote branch 'origin/master' into glsl2Eric Anholt2010-07-261-0/+35
* | mesa: Remove unnecessary header from hash_table.h.Vinson Lee2010-08-111-2/+0
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* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-0/+117