index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
pipe
/
softpipe
Commit message (
Expand
)
Author
Age
Files
Lines
*
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
2
-42
/
+4
*
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
1
-0
/
+6
*
Move guts of vertex array drawing into the 'draw' module.
Brian
2007-08-20
4
-348
/
+22
*
implement draw_elements()
Brian
2007-08-20
3
-8
/
+46
*
remove debug printf
Brian
2007-08-20
1
-1
/
+0
*
call draw_trim()
Brian
2007-08-20
1
-4
/
+8
*
Fix some draw_arrays issues.
Brian
2007-08-19
3
-129
/
+38
*
more work on vertex shaders, now using vertex shaders instead of TnL module b...
Brian
2007-08-18
2
-7
/
+59
*
pack output vertex attributes in sequential slots
Brian
2007-08-17
1
-6
/
+16
*
write outputs according to vs.outputs_written
Brian
2007-08-17
1
-4
/
+13
*
load machine.Inputs based on vs.inputs_read
Brian
2007-08-17
1
-26
/
+15
*
added pipe ptr to draw_context
Brian
2007-08-17
1
-8
/
+2
*
compute clipmask
Brian
2007-08-17
1
-16
/
+51
*
shade four vertices at a time
Brian
2007-08-17
1
-79
/
+92
*
assertions
Brian
2007-08-17
2
-1
/
+10
*
Break mesa dependencies.
michal
2007-08-16
1
-6
/
+66
*
Silence compiler warnings.
michal
2007-08-16
1
-55
/
+63
*
Break mesa dependencies.
michal
2007-08-16
1
-3
/
+1
*
Remove many dependencies on mesa headers.
Brian
2007-08-16
2
-0
/
+10
*
misc changes to support vertex shaders (disabled by default)
Brian
2007-08-16
1
-0
/
+1
*
run real vertex shaders, a total hack for now
Brian
2007-08-16
1
-0
/
+163
*
Begin added vertex shader state/support.
Brian
2007-08-16
3
-8
/
+15
*
Drawing code refactoring.
Brian
2007-08-16
1
-441
/
+24
*
Silence warnings.
michal
2007-08-16
1
-2
/
+2
*
Silence warnings.
michal
2007-08-16
1
-6
/
+6
*
Silence warnings.
michal
2007-08-16
1
-7
/
+6
*
Silence warnings.
michal
2007-08-16
1
-5
/
+5
*
Remove mesa include directories, be stricter about include paths.
Keith Whitwell
2007-08-15
3
-6
/
+0
*
added PIPE_PRIM_x tokens (matching GL), use in a few places
Brian
2007-08-15
1
-45
/
+45
*
Hook in new draw_arrays() code, disabled for now.
Brian
2007-08-15
4
-6
/
+36
*
softpipe_draw_arrays() function
Brian
2007-08-15
1
-0
/
+663
*
Add UsageMask to DECLARATION in TGSI.
michal
2007-08-15
4
-167
/
+32
*
Cleanup, do not use fp_attr_to_slot[] mapping array.
michal
2007-08-15
1
-99
/
+52
*
added state funcs for vertex buffer/element info
Brian
2007-08-15
3
-0
/
+12
*
softpipe vertex element/buffer state funcs
Brian
2007-08-15
1
-0
/
+56
*
Merge branch 'softpipe_0_1_branch' of git+ssh://
[email protected]
/gi...
Brian
2007-08-14
30
-552
/
+454
|
\
|
*
Continue reducing dependencies on core mesa include files.
Keith Whitwell
2007-08-14
30
-552
/
+454
*
|
fix typo
Brian
2007-08-14
1
-1
/
+1
|
/
*
minor hack to allow 1D textures to work
Brian
2007-08-14
1
-1
/
+2
*
refactor some code - cube map textures work now
Brian
2007-08-14
1
-49
/
+73
*
Implement texture cache with multiple, direct-mapped entries.
Brian
2007-08-14
2
-37
/
+57
*
Consolidate filter and mipmap level selection in choose_mipmap_levels().
Brian
2007-08-14
1
-118
/
+75
*
Implement remaining mipmap modes for 2D textures.
Brian
2007-08-14
2
-23
/
+107
*
tgsi_sampler->get_samples() now operates on a quad (returns 4 colors).
Brian
2007-08-14
3
-149
/
+265
*
map stencil buffer too
Brian
2007-08-13
1
-0
/
+12
*
added assertion to check that texture width is non-zero
Brian
2007-08-13
1
-0
/
+2
*
Start breaking the #include dependencies between pipe drivers and mesa.
Keith Whitwell
2007-08-13
4
-13
/
+16
*
check if we have a zbuf before enabling depth_test stage
Brian
2007-08-13
1
-1
/
+2
*
mt->pitch must be at least 16 because of 64-byte alignment in sp_region.c (fi...
Brian
2007-08-11
1
-0
/
+6
*
do clipping in get_tile()
Brian
2007-08-11
1
-6
/
+14
[next]