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mesa
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pipe
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cell
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ppu
Commit message (
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Author
Age
Files
Lines
*
Cell: Fix unintended breakage from commit 1d62a057bcb3ee4ef6ebedd93f62ed2e0d8...
Ian Romanick
2008-02-14
1
-1
/
+1
*
gallium: pipe->surface_copy can flip the contents vertically when necessary.
Michel Dänzer
2008-02-13
1
-2
/
+3
*
rewrite the way we handle ir in llvm code
Zack Rusin
2008-02-10
1
-1
/
+1
*
Cell: silence unused var warnings
Brian
2008-02-06
1
-3
/
+1
*
Cell: use mem_dup()
Brian
2008-02-06
2
-10
/
+3
*
gallium: change pipe->texture_create() to operate like the CSO functions
Brian
2008-02-06
2
-18
/
+18
*
Cell: re-enable inlined vertex buffers
Brian
2008-02-05
1
-7
/
+5
*
Cell: added cell_batch_alloc_aligned()
Brian
2008-02-05
2
-6
/
+24
*
Cell: fix some alignment issues by aligning commands to 8-byte boundaries
Brian
2008-02-04
5
-16
/
+19
*
Cell: emit blend state to SPUs
Brian
2008-02-04
1
-0
/
+6
*
Cell: insert some draw_flush() calls
Brian
2008-02-04
1
-0
/
+7
*
Cell: set GALLIUM_CELL_VS env var to enable SPU-based vertex transformation
Brian
2008-01-31
1
-2
/
+6
*
Use SPUs for vertex shader processing
Ian Romanick
2008-01-30
4
-1
/
+132
*
Cell: move CELL_MAX_SPUS
Brian
2008-01-30
1
-3
/
+0
*
Cell: add a few null texture tests
Brian
2008-01-28
2
-4
/
+12
*
Cell: compute min index referenced in draw command, use it to reduce size of ...
Brian
2008-01-28
1
-2
/
+11
*
Cell: basic texture mapping
Brian
2008-01-28
5
-5
/
+115
*
Cell: emit state in cell_clear_surface() if dirty.
Brian
2008-01-28
1
-0
/
+4
*
Cell: re-enable bounding boxes
Brian
2008-01-28
1
-0
/
+4
*
Cell: make sure state commands aren't split across batches
Brian
2008-01-28
1
-11
/
+18
*
Cell: remove unneeded flush(), dead code
Brian
2008-01-28
1
-29
/
+1
*
Cell: clean-up of render path
Brian
2008-01-28
1
-42
/
+18
*
Cell: checkpoint commit: always inline prim indexes into batch buffer
Brian
2008-01-28
1
-33
/
+80
*
Cell: If flushing for swapbuffers, wait for frame completion
Brian
2008-01-28
1
-0
/
+3
*
Cell: additional debug code, misc clean-up
Brian
2008-01-28
2
-12
/
+42
*
Cell: generalize the batch buffer code for vertex buffers...
Brian
2008-01-28
5
-43
/
+63
*
Cell: added support for inlined vertex buffers.
Brian
2008-01-26
1
-12
/
+28
*
Cell: added support for inlined indexes
Brian
2008-01-26
1
-4
/
+27
*
Cell: added cell_batch_free_space()
Brian
2008-01-26
2
-0
/
+14
*
Cell: remove some old tile code
Brian
2008-01-26
1
-4
/
+0
*
Cell: fix a recursive flushing bug
Brian
2008-01-26
3
-1
/
+22
*
Cell: add check to catch recursive batch flushing
Brian
2008-01-26
1
-0
/
+7
*
Cell: updates to match pipe_buffer changes
Brian
2008-01-25
3
-12
/
+10
*
Cell: emit framebuffer state like other state
Brian
2008-01-25
2
-117
/
+15
*
gallium: replace prim pipeline begin/end() functions with flush()
Brian
2008-01-25
1
-6
/
+3
*
gallium: rename pipe_buffer_handle to pipe_buffer, rework pipebuffer/ code
Keith Whitwell
2008-01-25
3
-3
/
+3
*
Cell: propogate vertex info to SPUs, use it for attrib interpolation
Brian
2008-01-25
3
-0
/
+12
*
Cell: batch_buffer_size should be uint, not ubyte
Brian
2008-01-25
1
-1
/
+1
*
Cell: send actual vertex size in the render command
Brian
2008-01-24
2
-23
/
+5
*
Cell: rewrite compute_vertex_layout()
Brian
2008-01-24
1
-89
/
+60
*
Cell: fix asst. warnings
Brian
2008-01-24
5
-5
/
+9
*
Cell: s/FORMAT/EMIT/
Brian
2008-01-23
1
-9
/
+9
*
Cell: remove old test code
Brian
2008-01-23
3
-83
/
+0
*
Cell: asst. updates to sync up with today's earlier gallium changes
Brian
2008-01-23
5
-21
/
+11
*
Cell: initial support for sampler state
Brian
2008-01-21
1
-0
/
+7
*
Cell: s/cell_init_surface_funcs/cell_init_surface_functions/
Brian
2008-01-21
1
-1
/
+1
*
Cell: Added cell_surface.[ch] files
Brian
2008-01-21
4
-1
/
+228
*
Cell: renamed cell_surface.[ch] to cell_clear.[ch]
Brian
2008-01-21
2
-142
/
+0
*
Cell: rename cell_surface.[ch] cell_clear.[ch]
Brian
2008-01-21
4
-2
/
+144
*
Cell: Add initial texture functions
Brian
2008-01-21
5
-5
/
+251
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