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* mesa: Add the missing defines for GL_OES_texture_compression_astcAnuj Phogat2016-05-031-0/+23
* mesa: Align the values of #define's in glheader.hAnuj Phogat2016-05-031-29/+29
* mesa: Add OES_texture_compression_astc to extension table and gl_extensionsAnuj Phogat2016-05-032-0/+2
* mesa: Add entries for astc 3d formats initializing struct gl_format_infoAnuj Phogat2016-05-031-0/+21
* mesa: Add mesa formats for astc 3d formatsAnuj Phogat2016-05-031-0/+21
* mesa: Account for block depth in _mesa_format_image_size()Anuj Phogat2016-05-031-21/+23
* mesa: Handle 3d block sizes in _mesa_compute_compressed_pixelstoreAnuj Phogat2016-05-031-3/+3
* mesa: Handle 3d block sizes in teximage error checksAnuj Phogat2016-05-031-6/+13
* mesa: Handle 3d block sizes in getteximage error checksAnuj Phogat2016-05-031-4/+17
* mesa: Add an assert for BlockDepth in _mesa_get_format_block_size()Anuj Phogat2016-05-031-0/+3
* mesa: Add a helper function to query 3D block sizesAnuj Phogat2016-05-032-0/+25
* mesa: Add block depth field in struct gl_format_infoAnuj Phogat2016-05-034-274/+279
* mesa/copyimage: make sure number of samples match.Dave Airlie2016-05-031-0/+14
* mesa/objectlabel: don't do memcpy if bufSize is 0 (v2)Dave Airlie2016-05-031-0/+5
* mesa/textureview: move error checks up higherDave Airlie2016-05-031-24/+26
* mesa: add LOCATION_COMPONENT support to GetProgramResourceivTimothy Arceri2016-05-012-0/+15
* glShaderSource must not change compile status.Jamey Sharp2016-05-011-1/+0
* mesa: simplify _mesa_LightfvThomas Faller2016-04-291-10/+0
* mesa: Fix indirect draw buffer size check on 32-bit systems.Kenneth Graunke2016-04-281-1/+1
* mesa: improve comment on _mesa_check_disallowed_mapping(), return boolBrian Paul2016-04-281-2/+8
* mesa: Try to fix CopyTex[Sub]Image of stencil textures.Kenneth Graunke2016-04-261-2/+3
* mesa: Disallow CopyTexSubImage on stencil formats in ES.Kenneth Graunke2016-04-261-0/+9
* mesa/main: removing double semi-colonsJakob Sinclair2016-04-262-2/+2
* glsl: add ability to use essl 3.20Ilia Mirkin2016-04-252-0/+2
* main: select ES3.2 version when all extensions are availableIlia Mirkin2016-04-251-1/+17
* mesa/gles: Allow format GL_RED to be used with MESA_FORMAT_R_UNORMJordan Justen2016-04-251-0/+2
* mesa/formats: Take luminance into account in component countTopi Pohjolainen2016-04-231-0/+1
* mesa/texstore: Use Driver.CompressedTexSubImage in the default CompressedTexI...Nanley Chery2016-04-151-5/+5
* mesa: Change an error code in glSamplerParameterI[iu]v().Kenneth Graunke2016-04-121-4/+6
* mesa: Expose the ARB_robust_buffer_access_behavior extension.Bas Nieuwenhuizen2016-04-123-1/+3
* main: rework the compatibility check of visuals in glXMakeCurrentMiklós Máté2016-04-121-30/+12
* mesa: Use STATIC_ASSERT whenever possible.Jose Fonseca2016-04-121-1/+1
* mesa: Add comment to framebuffer_parameteri()Edward O'Callaghan2016-04-071-0/+5
* mesa: remove unused IsShaderStorage fieldTimothy Arceri2016-04-061-5/+0
* glsl: fully split apart buffer block arraysTimothy Arceri2016-04-065-58/+19
* mesa/get: fix MAX_GEOMETRY_SHADER_STORAGE_BLOCKSDave Airlie2016-04-041-1/+1
* mesa: expose EXT_base_instance in ES3 contextsIlia Mirkin2016-04-032-0/+6
* mesa: expose EXT_polygon_offset_clamp in ES contextsIlia Mirkin2016-04-033-4/+10
* mesa: add always-false-for-now enables for GL 4.3, 4.4, 4.5.Ilia Mirkin2016-04-031-2/+49
* mesa: add ES3_1_compatibility extension enableIlia Mirkin2016-04-032-0/+2
* glsl: store stage reference in gl_uniform_blockTimothy Arceri2016-04-023-15/+4
* glsl: Fix prorgram interface query locations biasing for SSO.Kenneth Graunke2016-04-011-8/+3
* glsl: Return -1 for program interface query locations in many cases.Kenneth Graunke2016-04-011-53/+9
* glsl: Consolidate gl_VertexIDMESA -> gl_VertexID query hacks.Kenneth Graunke2016-04-011-17/+0
* glsl: Add all system variables to the input resource list.Kenneth Graunke2016-04-011-8/+1
* mesa: Make _mesa_choose_tex_format() handle stencil textures.Kenneth Graunke2016-04-011-0/+5
* mesa: add GL_OES/EXT_draw_buffers_indexed supportIlia Mirkin2016-03-312-0/+12
* mesa: add GL_EXT_copy_image supportIlia Mirkin2016-03-301-0/+1
* mesa: add GL_OES_copy_image supportIlia Mirkin2016-03-305-1/+117
* mesa: remove duplicate MAX_GEOMETRY_SHADER_INVOCATIONS entryIlia Mirkin2016-03-301-3/+0