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* mesa: Don't do [0, 1] clamping on glGetTexImage() of packed float formats.Eric Anholt2011-10-281-4/+6
* glsl: Distinguish between no interpolation qualifier and 'smooth'Paul Berry2011-10-271-1/+5
* mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.Paul Berry2011-10-271-0/+19
* mesa: initialize ARB_transform_feedback2 dispatchMarek Olšák2011-10-272-1/+10
* mesa: improve EXT_transform_feedback display list supportMarek Olšák2011-10-271-10/+9
* mesa: fix GL error checking in TransformFeedbackVaryingsMarek Olšák2011-10-271-1/+3
* glsl: Rename remaining internal builtins from gl_MESA* to gl_*MESA.Eric Anholt2011-10-261-3/+3
* mesa: Apply StripTextureBorder to CopyTexImage as well.Eric Anholt2011-10-261-0/+10
* mesa: Fold gallium's texture border stripping into a core Mesa option.Eric Anholt2011-10-262-3/+68
* mesa: Skip texstore for 0-sized texture data.Eric Anholt2011-10-261-0/+9
* glsl: Add uniform_locations_assigned parameter to do_dead_code opt passIan Romanick2011-10-251-1/+1
* mesa: Remove unnecessary and incorrect TexEnv parameter validation.Kenneth Graunke2011-10-251-6/+0
* mesa: fix comment languageBrian Paul2011-10-251-2/+2
* mesa: Fix memory leak in out-of-memory path.Vinson Lee2011-10-241-0/+1
* Only use gcc visibility support with gcc4+.Tom Fogal2011-10-241-1/+1
* mesa: Avoid ABA problem on buffer object bind.Mathias Fröhlich2011-10-242-1/+13
* mesa: remove dead code from teximage.cBrian Paul2011-10-231-29/+0
* mesa: Fix multithreaded buffer object refcounting.Mathias Fröhlich2011-10-231-72/+151
* mesa: remove _mesa_alloc_texmemory(), _mesa_free_texmemory()Brian Paul2011-10-232-57/+0
* mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrastBrian Paul2011-10-237-38/+32
* mesa: improve the warning message in _mesa_choose_tex_format()Brian Paul2011-10-231-1/+3
* Convert additional GNUC_MINOR checks to multiplied versionAlan Coopersmith2011-10-211-3/+3
* Fix gcc version checks for _mesa_bitcountAlan Coopersmith2011-10-212-2/+2
* mesa: Fix detection of whether an ARB_vp is enabled for two sided lighting.Eric Anholt2011-10-201-1/+1
* mesa: Round the argument to PixelStoref instead of truncating.Eric Anholt2011-10-202-1/+9
* mesa: handle PBO access error in display list modeYuanhan Liu2011-10-201-0/+2
* mesa: better debug messages in _mesa_test_texobj_completeness()Brian Paul2011-10-191-19/+22
* mesa: handle the pbo case for save_BitmapYuanhan Liu2011-10-191-7/+15
* mesa: fix inverted pbo test error at _mesa_GetnCompressedTexImageARBYuanhan Liu2011-10-191-1/+1
* mesa: generate error if pbo offset is not aligned with the size of specified ...Yuanhan Liu2011-10-191-0/+13
* mesa: use format string in _mesa_error() call to silence warningBrian Paul2011-10-181-1/+1
* mesa: Use glsl_type::gl_type in glGetActiveUniformIan Romanick2011-10-181-2/+4
* mesa: Move _mesa_GetActiveUniformARB to uniform_query.cppIan Romanick2011-10-183-60/+82
* mesa: Simplify uniform debug logging logicIan Romanick2011-10-181-19/+3
* mesa: Add dd_function_table::PrepareExecBeginChad Versace2011-10-181-0/+8
* mesa: Declare _mesa_RenderMode as non-staticChad Versace2011-10-182-1/+4
* mesa: Make the program texel offsets limits available with GLSL 1.30.Eric Anholt2011-10-181-5/+12
* mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt2011-10-183-753/+687
* mesa: Add a flag for shader programs to allow SSO linkage in GLES2.Eric Anholt2011-10-181-0/+11
* ff_fragment_shader: Use FRAG_RESULT_COLOR to write all our colors at once.Eric Anholt2011-10-181-12/+3
* mesa: add a function to do the image data copy stuff for save_CompressedTex(S...Yuanhan Liu2011-10-171-75/+27
* mesa: remove unused gl_sampler_object::_CompleteTexture fieldBrian Paul2011-10-131-3/+0
* s/format/baseFormat/ to be more explicitBrian Paul2011-10-131-5/+5
* mesa: remove redundant buffer checks in copytexsubimage_error_check2()Brian Paul2011-10-131-17/+0
* mesa: remove redundant buffer checks in copytexture_error_check()Brian Paul2011-10-131-16/+0
* mesa: check attachment Type field in renderbuffer_exists()Brian Paul2011-10-131-10/+4
* mesa: consolidate _mesa_source/dest_buffer_exists()Brian Paul2011-10-131-87/+43
* mesa: make _mesa_update_depth/stencil_buffer() staticBrian Paul2011-10-112-32/+10
* mesa: Only allow queries of window system FBO on desktop GL w/ARB_fboIan Romanick2011-10-111-0/+15
* mesa: Accept GL_DEPTH and GL_STENCIL for window system FBO onlyIan Romanick2011-10-111-12/+27