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* Merge remote-tracking branch 'mesa-public/master' into vulkanJason Ekstrand2015-10-216-169/+92
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| * mesa/glformats: Undo code changes from _mesa_base_tex_format() moveNanley Chery2015-10-211-141/+8
| * mesa: simple whitespace fix in texstore.cBrian Paul2015-10-201-0/+2
| * mesa: make memcpy_texture() non-staticBrian Paul2015-10-202-20/+31
| * mesa: fix incorrect opcode in save_BlendFunci()Brian Paul2015-10-201-1/+1
| * mesa: add more cases to print_list() in dlist.cBrian Paul2015-10-201-0/+46
| * mesa: replace UsesClipDistance with ClipDistanceArraySizeMarek Olšák2015-10-202-7/+4
* | Merge remote-tracking branch 'mesa-public/master' into vulkanJason Ekstrand2015-10-1927-575/+346
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| * mesa: Move gl_frag_depth_layout from mtypes.h to shader_enums.hJason Ekstrand2015-10-191-18/+0
| * main: GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH is about UBOS, not SSBOsIago Toral Quiroga2015-10-191-2/+2
| * main: Use NumUniformBlocks to count UBOsIago Toral Quiroga2015-10-191-5/+1
| * mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()Brian Paul2015-10-171-1/+0
| * nir: remove dependency on glslRob Clark2015-10-162-2/+2
| * glsl: move half<->float convertion to utilRob Clark2015-10-165-155/+3
| * glsl: couple shader_enums cleanupsRob Clark2015-10-161-5/+0
| * Revert "mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()"Brian Paul2015-10-161-0/+1
| * mesa: Set api prefix to version string when overriding versionTapani Pälli2015-10-161-1/+18
| * mesa: wrap a ridiculously long line in es1_conversion.cBrian Paul2015-10-151-1/+19
| * mesa: add num_buffers() helper in blend.cBrian Paul2015-10-151-15/+22
| * mesa: optimize _UsesDualSrc blend flag settingBrian Paul2015-10-151-1/+6
| * mesa: fix incorrect error string in _mesa_BlendEquationiARB()Brian Paul2015-10-151-1/+1
| * mesa: move validate_blend_factors() call after no-change checkBrian Paul2015-10-151-6/+6
| * mesa: optimize no-change check in _mesa_BlendEquationSeparate()Brian Paul2015-10-151-15/+26
| * mesa: optimize no-change check in _mesa_BlendEquation()Brian Paul2015-10-151-12/+23
| * mesa: optimize no-change check in _mesa_BlendFuncSeparate()Brian Paul2015-10-151-15/+28
| * mesa: short-cut new_state == _NEW_LINE in _mesa_update_state_locked()Brian Paul2015-10-151-1/+5
| * mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()Brian Paul2015-10-151-1/+0
| * mesa: minor indentation fix in _mesa_BindTextureUnit()Brian Paul2015-10-141-1/+1
| * mesa: remove unused texUnit local in _mesa_BindTextureUnit()Brian Paul2015-10-141-7/+0
| * glsl: calculate TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resourcesTapani Pälli2015-10-141-242/+2
| * mesa: Add {Num}UniformBlocks and {Num}ShaderStorageBlocks to gl_shader{_program}Iago Toral Quiroga2015-10-141-1/+48
| * mesa: Rename {Num}UniformBlocks to {Num}BufferInterfaceBlocksIago Toral Quiroga2015-10-145-15/+15
| * mesa: clean up comments for gl_current_attrib structBrian Paul2015-10-131-7/+5
| * mesa: pass caller name to create_textures()Brian Paul2015-10-131-7/+6
| * ff_fragment_shader: Use binding to set the sampler unitIan Romanick2015-10-121-6/+4
| * mesa/uniforms: fix get_uniform for doubles (v2)Dave Airlie2015-10-121-16/+37
| * mesa: call ProgramStringNotify for fixed-function vertex programsMarek Olšák2015-10-091-2/+1
| * glsl: move shader_enums into nirRob Clark2015-10-091-1/+1
| * mesa: Get rid of texture-dependent image unit derived state.Francisco Jerez2015-10-094-33/+0
| * mesa: Skip redundant texture completeness checking during image validation.Francisco Jerez2015-10-091-1/+2
| * mesa: Expose function to calculate whether a shader image unit is valid.Francisco Jerez2015-10-092-4/+15
| * main: fix length of values written to glGetProgramResourceiv() for ACTIVE_VAR...Samuel Iglesias Gonsalvez2015-10-091-4/+10
| * main: buffer array variables can have array size of 0 if they are unsizedSamuel Iglesias Gonsalvez2015-10-091-1/+8
| * main: consider that unsized arrays have at least one active elementSamuel Iglesias Gonsalvez2015-10-091-1/+7
| * main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDESamuel Iglesias Gonsalvez2015-10-091-1/+52
| * main: fix goto in program_resource_top_level_array_strideSamuel Iglesias Gonsalvez2015-10-091-2/+2
| * mesa: add GL_UNSIGNED_INT_24_8 to _mesa_pack_depth_spanTapani Pälli2015-10-091-0/+15
| * mesa,meta: move gl_texture_object::TargetIndex initializationsBrian Paul2015-10-083-9/+25
| * mesa: remove unused _mesa_create_nameless_texture()Brian Paul2015-10-082-23/+0
| * mesa: remove unneeded error check in create_textures()Brian Paul2015-10-081-9/+2