summaryrefslogtreecommitdiffstats
path: root/src/mesa/main
Commit message (Expand)AuthorAgeFilesLines
* mesa: Bump version to 9.0.2Andreas Boll2013-01-221-2/+2
* mesa: Fix segfault on reading from a missing color read buffer.Eric Anholt2013-01-201-11/+11
* mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2Marek Olšák2013-01-201-0/+4
* mesa: Don't glPopAttrib() GL_POINT_SPRITE_COORD_ORIGIN on < OpenGL-2.0Mario Kleiner2013-01-201-2/+5
* mesa: Fix glGetVertexAttribI[u]iv now that we have real integer attribs.Kenneth Graunke2013-01-201-12/+4
* mesa: Generate invalid operation in glGenerateMipMap for integer texturesAnuj Phogat2013-01-201-0/+9
* mesa: Fix core GL genned-name handling for glBeginQuery().Eric Anholt2013-01-201-5/+11
* mesa: Fix the core GL genned-name handling for glBindBufferBase()/Range().Eric Anholt2013-01-201-8/+14
* mesa: Don't flatten IF statements by default.Kenneth Graunke2013-01-201-0/+1
* mesa: Fix a crash in update_texture_state() for external texture typeAbdiel Janulgue2013-01-202-0/+10
* mesa: fix BlitFramebuffer between linear and sRGB formatsMarek Olšák2012-12-221-3/+39
* mesa: fix error checking of TexStorage(levels) for array and rect texturesMarek Olšák2012-11-231-3/+1
* mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2Marek Olšák2012-11-233-2/+46
* vbo: fix glVertexAttribI* functionsMarek Olšák2012-11-232-1/+40
* mesa: bump MAX_VARYING to 32Marek Olšák2012-11-232-2/+2
* mesa: Bump version to 9.0.1Ian Romanick2012-11-081-2/+2
* glget: fix make check for glGet GL_POLYGON_OFFSET_BIASImre Deak2012-10-101-1/+1
* mesa: glGet: fix parameter lookup for apps using multiple APIsImre Deak2012-10-103-18/+33
* mesa/es: Define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT enum for all GLsTomeu Vizoso2012-10-101-5/+5
* mesa: glGet: fix API check for EGL_image_external enumsImre Deak2012-10-101-6/+9
* mesa: glGet: fix indentation of print_table_statsImre Deak2012-10-101-9/+9
* mesa: glGet: fix indentation of find_valueImre Deak2012-10-101-4/+4
* mesa: glGet: fix indentation of _mesa_init_get_hashImre Deak2012-10-101-9/+9
* mesa: fix error check for zero-sized compressed subtextureBrian Paul2012-10-091-2/+2
* mesa: don't call TexImage driver hooks for zero-sized imagesBrian Paul2012-10-091-7/+9
* mesa: Bump version number to 9.0 (final)mesa-9.0Ian Romanick2012-10-081-1/+1
* mesa: remove bogus compressed texture size checksBrian Paul2012-10-052-27/+0
* mesa: Flag _NEW_VARYING_VP_INPUTS when TexEnv programs are active.Kenneth Graunke2012-10-051-1/+2
* mesa: don't enable glVertexPointer() when using API_OPENGLES2.Paul Berry2012-10-051-2/+0
* build: Use PTHREAD_LIBS and PTHREAD_CFLAGSMatt Turner2012-10-031-1/+5
* mesa: fix glCompressedTexSubImage assertion/segfaultBrian Paul2012-10-011-1/+5
* mesa: fix incorrect error for glCompressedSubTexImageBrian Paul2012-09-281-3/+3
* mesa: Don't set uniform dispatch pointers for many things in ES2 or coreIan Romanick2012-09-283-36/+39
* mesa: Don't set shaderapi dispatch pointers for many things in ES2 or coreIan Romanick2012-09-284-22/+35
* mesa: Don't set vtxfmt dispatch pointers for many things in ES2 or coreIan Romanick2012-09-281-53/+73
* mesa: Don't set loopback dispatch pointers for most things in ES2 or coreIan Romanick2012-09-284-219/+228
* mesa: Pass GL context to _mesa_create_save_tableIan Romanick2012-09-283-3/+3
* mesa: Don't set dispatch pointer for glTexStorage in ES2Ian Romanick2012-09-281-4/+6
* mesa: Don't set dispatch pointer for glGetProgramivARB in ES2Ian Romanick2012-09-281-1/+1
* mesa: Don't set dispatch pointer for glResizeBuffersMESA in ES2Ian Romanick2012-09-281-1/+3
* mesa: Don't set dispatch pointers for glPointParameter[if][v] in ES2Ian Romanick2012-09-281-4/+8
* mesa: Don't set dispatch pointers for glClearDepth or glDepthRange in ES2Ian Romanick2012-09-281-2/+8
* mesa: Don't set dispatch pointer for glGetBufferSubData in ES2Ian Romanick2012-09-281-1/+3
* mesa: Don't set dispatch pointer for glGetDoublev in ES2Ian Romanick2012-09-281-1/+3
* mesa: Don't set dispatch pointer for glPointSize in ES2Ian Romanick2012-09-281-3/+1
* mesa: Allow glGetTexParameter of GL_TEXTURE_SRGB_DECODE_EXTIan Romanick2012-09-281-0/+12
* mesa: fix dropped && in glGetStringi()Chris Forbes2012-09-281-1/+1
* mesa: Ignore SRGB when determining compatible resolve formats.Kenneth Graunke2012-09-251-1/+2
* mesa: Don't override S3TC internalFormat if data is pre-compressed.Kenneth Graunke2012-09-251-1/+1
* mesa: Add a _mesa_fls() function to find the last bit set in a word.Kenneth Graunke2012-09-141-0/+22