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Author
Age
Files
Lines
*
mesa: Clean up header file inclusion in version.c.
Vinson Lee
2011-01-06
1
-1
/
+1
*
mesa: bump version to 7.11
Vinson Lee
2011-01-05
1
-3
/
+3
*
mesa: Include mtypes.h in files that use gl_context struct.
Vinson Lee
2011-01-05
36
-0
/
+36
*
mesa: Consider textures incomplete when maxlevel < baselevel.
Eric Anholt
2011-01-05
1
-0
/
+6
*
mesa: Fix the baseFormat for GL_COMPRESSED_SLUMINANCE_EXT.
Eric Anholt
2011-01-04
1
-1
/
+1
*
intel: Merge our choosetexformat fallbacks into core.
Eric Anholt
2011-01-04
1
-1
/
+47
*
mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.
Eric Anholt
2011-01-04
3
-91
/
+183
*
mesa: preserve 10 bits of precision in the texstore general path for ARGB2101010
Marek Olšák
2011-01-04
3
-15
/
+25
*
mesa: Include mtypes.h in renderbuffer.h.
Vinson Lee
2011-01-03
1
-0
/
+1
*
mesa: fix AL44 texture fetch function nybble -> float conversion
Brian Paul
2011-01-03
1
-2
/
+2
*
mesa: Also report the number of renderbuffer alpha bits for GL_LUMINANCE_ALPHA.
Eric Anholt
2011-01-03
1
-1
/
+2
*
mesa: Also report renderbuffer red/green size for GL_RED and GL_RG.
Eric Anholt
2011-01-03
1
-0
/
+9
*
mesa: Use the common logic for "is this baseformat a color format?"
Eric Anholt
2011-01-03
4
-12
/
+16
*
mesa: Allow color renderbuffers besides just RGB and RGBA.
Eric Anholt
2011-01-03
1
-2
/
+1
*
mesa: Update comment about the list of BaseFormats for gl_formats.
Eric Anholt
2011-01-03
1
-3
/
+4
*
mesa: s/GLuint/gl_buffer_index/
Brian Paul
2011-01-03
2
-6
/
+10
*
mesa: Assert format is not MESA_FORMAT_COUNT in _mesa_format_to_type_and_comps.
Vinson Lee
2010-12-23
1
-1
/
+4
*
mesa: Assert _mesa_DeleteFragmentShaderATI doesn't ever free static DummyShader.
Vinson Lee
2010-12-23
1
-0
/
+1
*
mesa: Fix #ifdef typo in _mesa_format_to_type_and_comps.
Vinson Lee
2010-12-23
1
-1
/
+1
*
mesa: fix texel store functions for some float formats
Marek Olšák
2010-12-23
1
-10
/
+17
*
mesa: implement new texture format I16
Marek Olšák
2010-12-23
6
-4
/
+50
*
mesa: implement new texture format L16
Marek Olšák
2010-12-23
7
-4
/
+55
*
mesa: implement new texture format A16
Marek Olšák
2010-12-23
7
-8
/
+58
*
mesa: implement new texture format AL44
Marek Olšák
2010-12-23
7
-1
/
+95
*
mesa: implement new texture format ARGB2101010
Marek Olšák
2010-12-23
7
-0
/
+128
*
mesa: fix queryobj whitespace.
Dave Airlie
2010-12-18
1
-26
/
+26
*
mesa/swrast/st: add ARB_occlusion_query2 support.
Dave Airlie
2010-12-18
2
-12
/
+32
*
Remove OES_compressed_paletted_texture from the ES2 extension list.
Kenneth Graunke
2010-12-16
1
-2
/
+0
*
mesa, st/mesa: disable GL_ARB_geometry_shader4
Brian Paul
2010-12-13
1
-1
/
+2
*
mesa: Don't assertion fail for _mesa_get_format_name(MESA_FORMAT_NONE)
Eric Anholt
2010-12-10
1
-1
/
+0
*
mesa: allow GLfixed arrays for OpenGL ES 2.0
Shuang He
2010-12-09
1
-2
/
+2
*
mesa: Fix glTexCoordPointer with type GL_FIXED.
Chia-I Wu
2010-12-09
1
-1
/
+2
*
mesa: Fix GL_FIXED arrays.
Chia-I Wu
2010-12-09
1
-0
/
+2
*
mesa: simplify target checking for TexImage functions
Brian Paul
2010-12-08
1
-8
/
+18
*
mesa: revamp error checking for compressed texture images
Brian Paul
2010-12-08
1
-67
/
+44
*
mesa: Do not advertise GL_OES_texture_3D.
Chia-I Wu
2010-12-08
1
-0
/
+4
*
vbo: Fix GLES2 glVertexAttrib.
Chia-I Wu
2010-12-08
1
-26
/
+26
*
mesa: make _mesa_test_proxy_teximage() easier to read
Brian Paul
2010-12-07
1
-55
/
+71
*
mesa: consolidate glCompressedTexImage1/2/3D() functions
Brian Paul
2010-12-07
1
-374
/
+190
*
mesa: consolidate glCopyTexSubImage1/2/3D() functions
Brian Paul
2010-12-07
1
-145
/
+63
*
mesa: consolidate glCopyTexImage1/2D() code
Brian Paul
2010-12-07
1
-148
/
+90
*
mesa: consolidate the glTexSubImage1/2/3D() functions
Brian Paul
2010-12-07
1
-165
/
+86
*
mesa: simplify proxy texture code in texture_error_check()
Brian Paul
2010-12-07
1
-49
/
+51
*
mesa: Clean up header file inclusion in viewport.h.
Vinson Lee
2010-12-07
1
-1
/
+2
*
mesa: Clean up header file inclusion in varray.h.
Vinson Lee
2010-12-07
1
-1
/
+5
*
mesa: Clean up header file inclusion in transformfeedback.h.
Vinson Lee
2010-12-07
1
-1
/
+6
*
mesa: Clean up header file inclusion in texrender.h.
Vinson Lee
2010-12-07
1
-1
/
+3
*
mesa: consolidate glTexImage1/2/3D() code
Brian Paul
2010-12-06
1
-294
/
+161
*
mesa: set gl_texture_object::_Complete=FALSE in incomplete()
Brian Paul
2010-12-06
1
-27
/
+5
*
mesa: test for cube map completeness in glGenerateMipmap()
Brian Paul
2010-12-06
3
-0
/
+49
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