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* main: Add driver cache blob fields to gl_programJordan Justen2017-10-311-0/+4
* mesa: Accept GL_BACK in get_fb0_attachment with ARB_ES3_1_compatibility.Kenneth Graunke2017-10-271-0/+9
* formatquery: use correct target check for IMAGE_FORMAT_COMPATIBILITY_TYPEAlejandro Piñeiro2017-10-271-1/+7
* gles2: support for GL_EXT_occlusion_query_booleanHarish Krupo2017-10-252-7/+25
* mesa: enum checks for GL_EXT_occlusion_query_booleanTapani Pälli2017-10-251-0/+44
* mesa/bufferobj: don't double negate the rangeDave Airlie2017-10-241-3/+3
* mesa: fix trivial typo in _mesa_PixelMapusv() error stringBrian Paul2017-10-181-1/+1
* Revert "mesa: fix texture updates for ATI_fragment_shader"Marek Olšák2017-10-171-5/+3
* mesa: remove redundant NULL check in update_single_program_texture_stateMiklós Máté2017-10-171-2/+0
* meson: build mesa test.Dylan Baker2017-10-161-0/+43
* mesa: minor simplification in test_attachment_completeness()Brian Paul2017-10-141-2/+1
* meta: Delete the PBO texture upload/download pathJason Ekstrand2017-10-121-16/+0
* compiler: Move gl_program::TexelFetchSamplers to shader_info.Kenneth Graunke2017-10-121-1/+0
* mesa/bufferobj: fix atomic offset/size getDave Airlie2017-10-131-2/+4
* mesa: Disallow GL_RED/GL_RG with half-floats on GLES2.Eric Anholt2017-10-121-0/+4
* st/glsl_to_tgsi: ignore GL_TEXTURE_SRGB_DECODE_EXT for samplers used with tex...Nicolai Hähnle2017-10-111-0/+1
* mesa/bufferobj: consolidate some buffer binding code.Dave Airlie2017-10-111-42/+35
* mesa/bufferobj: consolidate some codepaths between ubo/ssbo/atomics.Dave Airlie2017-10-111-102/+47
* mesa: rename various buffer bindings to one struct.Dave Airlie2017-10-112-38/+13
* mesa: align atomic buffer handling code with ubo/ssbo (v1.1)Dave Airlie2017-10-112-44/+92
* main/format: skip format conversion if src and dst format are equalKarol Herbst2017-10-101-0/+14
* mesa: Make _mesa_get_format_bytes handle array formats.Jason Ekstrand2017-10-101-0/+5
* mesa: Alphabetize GL_MESA_tile_raster_order in the extensions list.Eric Anholt2017-10-101-1/+1
* mesa: Implement a new GL_MESA_tile_raster_order extension.Eric Anholt2017-10-104-0/+55
* mesa: move _mesa_half_is_negative() to half_float.hBrian Paul2017-10-101-6/+0
* mesa: move _mesa_exec_malloc/free() prototypes to their own headerBrian Paul2017-10-103-7/+38
* mesa: Set new renderbuffers to RGBA4 on all GLES contexts.Eric Anholt2017-10-101-1/+1
* mesa: Expose GL_OES_required_internalformat on GLES contexts.Eric Anholt2017-10-104-38/+74
* mesa: Only expose GLES's EXT_texture_type_2_10_10_10_REV if supported in HW.Eric Anholt2017-10-103-2/+4
* mesa: Add X1B5G5R5 along with A1B5G5R5.Eric Anholt2017-10-104-0/+8
* st/mesa: fix switching from surface-based to non-surface-based texturesNicolai Hähnle2017-10-102-5/+9
* meson: Build i965 and dri stackDylan Baker2017-10-091-0/+46
* mesa: make glFramebuffer* check immutable texture level boundsKenneth Graunke2017-10-071-6/+14
* mesa: Use a 565 format for GL_RGB and GL_UNSIGNED_SHORT_5_6_5 textures.Kenneth Graunke2017-10-051-0/+3
* mesa: silence 'variable may be used uninitialized' warning in teximage.cBrian Paul2017-10-031-1/+1
* mesa: silence 'variable may be used uninitialized' warning in bufferobj.cBrian Paul2017-10-031-0/+1
* mesa: Delete now unused dlopen.hMatt Turner2017-10-022-98/+0
* mesa: Drop Mesa_DXTn from gl_contextMatt Turner2017-10-027-61/+6
* mesa: Drop function pointer checks in s3tc codeMatt Turner2017-10-021-133/+60
* mesa: Call DXTn functions directlyMatt Turner2017-10-021-92/+25
* mesa: Remove fprintf referring to libdxtnMatt Turner2017-10-021-1/+1
* mesa: Remove prototypes and mark S3TC functions staticMatt Turner2017-10-021-18/+5
* mesa: Remove commented-out DXTn fetch codeMatt Turner2017-10-021-80/+0
* mesa: Combine libtxc_dxtn sources into texcompress_s3tc_tmp.hMatt Turner2017-10-024-303/+245
* mesa: Import libtxc_dxtn sourcesMatt Turner2017-10-023-0/+1141
* mesa/main: R10G10B10_(A2) formats are not color renderable in ESNicolai Hähnle2017-10-021-2/+5
* mesa/main: select the R10G10B10X2_UNORM internal format based on data typeNicolai Hähnle2017-10-021-1/+3
* glsl: do not set the 'smooth' qualifier by default on ES shadersNicolai Hähnle2017-10-021-1/+7
* mesa: fix texture updates for ATI_fragment_shaderMarek Olšák2017-09-281-3/+5
* mesa: free current ComputeProgram state in _mesa_free_context_dataTapani Pälli2017-09-211-0/+2