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Author
Age
Files
Lines
*
mesa: add ES3_1_compatibility extension enable
Ilia Mirkin
2016-04-03
2
-0
/
+2
*
glsl: store stage reference in gl_uniform_block
Timothy Arceri
2016-04-02
3
-15
/
+4
*
glsl: Fix prorgram interface query locations biasing for SSO.
Kenneth Graunke
2016-04-01
1
-8
/
+3
*
glsl: Return -1 for program interface query locations in many cases.
Kenneth Graunke
2016-04-01
1
-53
/
+9
*
glsl: Consolidate gl_VertexIDMESA -> gl_VertexID query hacks.
Kenneth Graunke
2016-04-01
1
-17
/
+0
*
glsl: Add all system variables to the input resource list.
Kenneth Graunke
2016-04-01
1
-8
/
+1
*
mesa: Make _mesa_choose_tex_format() handle stencil textures.
Kenneth Graunke
2016-04-01
1
-0
/
+5
*
mesa: add GL_OES/EXT_draw_buffers_indexed support
Ilia Mirkin
2016-03-31
2
-0
/
+12
*
mesa: add GL_EXT_copy_image support
Ilia Mirkin
2016-03-30
1
-0
/
+1
*
mesa: add GL_OES_copy_image support
Ilia Mirkin
2016-03-30
5
-1
/
+117
*
mesa: remove duplicate MAX_GEOMETRY_SHADER_INVOCATIONS entry
Ilia Mirkin
2016-03-30
1
-3
/
+0
*
mesa: add GL_OES_shader_multisample_interpolation support
Ilia Mirkin
2016-03-30
3
-3
/
+14
*
mesa: add GL_OES_sample_shading support
Ilia Mirkin
2016-03-30
4
-3
/
+8
*
mesa: add OES_sample_variables to extension table, add enable bit
Ilia Mirkin
2016-03-30
2
-0
/
+2
*
mesa: add query support for GL_TRANSFORM_FEEDBACK_BUFFER interface
Timothy Arceri
2016-03-31
3
-2
/
+51
*
mesa: add support to query GL_TRANSFORM_FEEDBACK_BUFFER_INDEX
Timothy Arceri
2016-03-31
2
-0
/
+7
*
mesa: add support to query GL_OFFSET for GL_TRANSFORM_FEEDBACK_VARYING
Timothy Arceri
2016-03-31
2
-3
/
+12
*
mesa: rename tranform feeback varying macro XFB to XFV
Timothy Arceri
2016-03-31
1
-6
/
+6
*
glsl: validate global out xfb_stride qualifiers and set stride on empty buffers
Timothy Arceri
2016-03-31
1
-0
/
+7
*
mesa: split transform feedback buffer into its own struct
Timothy Arceri
2016-03-31
2
-12
/
+20
*
glsl: use bitmask of active xfb buffer indices
Timothy Arceri
2016-03-31
3
-21
/
+23
*
mesa: allow mutable buffer textures to back GL ES images
Ilia Mirkin
2016-03-29
1
-1
/
+6
*
mesa: make _mesa_prepare_mipmap_level() static
Brian Paul
2016-03-29
2
-15
/
+8
*
mesa: new _mesa_prepare_mipmap_levels() function for mipmap generation
Brian Paul
2016-03-29
2
-31
/
+62
*
mesa: add OES_texture_buffer and EXT_texture_buffer support
Ilia Mirkin
2016-03-28
7
-44
/
+55
*
mesa: add OES_texture_buffer and EXT_texture_buffer extension to table
Ilia Mirkin
2016-03-28
2
-0
/
+3
*
mesa: properly return GetTexLevelParameter queries for buffer textures
Ilia Mirkin
2016-03-28
1
-2
/
+52
*
mesa: remove initialized field from uniform storage
Timothy Arceri
2016-03-29
2
-6
/
+1
*
mesa: optimize out the realloc from glCopyTexImagexD()
Miklós Máté
2016-03-27
1
-0
/
+36
*
st/mesa: implement GL_ATI_fragment_shader
Miklós Máté
2016-03-27
1
-0
/
+1
*
mesa: optionally associate a gl_program to ATI_fragment_shader
Miklós Máté
2016-03-27
4
-2
/
+31
*
glsl: reduce buffer block duplication
Timothy Arceri
2016-03-26
2
-39
/
+3
*
mesa: Check glReadBuffer enums against the ES3 table.
Kenneth Graunke
2016-03-24
1
-1
/
+11
*
mesa: Handle negative length in glPushDebugGroup().
Kenneth Graunke
2016-03-24
1
-0
/
+3
*
mesa: Make glDebugMessageInsert deal with negative length for all types.
Kenneth Graunke
2016-03-24
1
-3
/
+4
*
mesa: Include null terminator in GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH.
Kenneth Graunke
2016-03-24
1
-1
/
+1
*
mesa: replace gl_context->Multisample._Enabled with _mesa_is_multisample_enab...
Bas Nieuwenhuizen
2016-03-24
4
-18
/
+22
*
mesa: Disallow GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME on winsys FBO.
Kenneth Graunke
2016-03-19
1
-0
/
+17
*
mesa: Do proper format error checks for GenerateMipmap in ES 3.x.
Kenneth Graunke
2016-03-18
1
-0
/
+14
*
mesa: Add color renderable/texture filterable format info for ES 3.x.
Kenneth Graunke
2016-03-18
2
-0
/
+90
*
mesa: Expose compile_shader() and link_program() beyond the file.
Kenneth Graunke
2016-03-16
2
-10
/
+16
*
mesa: Make link_program() take a gl_shader_program, not a GLuint.
Kenneth Graunke
2016-03-16
1
-6
/
+4
*
mesa: Make compile_shader() take a gl_shader, not a GLuint.
Kenneth Graunke
2016-03-16
1
-9
/
+6
*
mesa: Ignore glPointSize when GL_POINT_SIZE_ARRAY_OES is enabled
Plamena Manolova
2016-03-15
1
-0
/
+2
*
get: reconcile aliasing enums for MaxCombinedShaderOutputResources
Nicolai Hähnle
2016-03-14
2
-2
/
+11
*
mesa: add GL_ARB_shader_atomic_counter_ops support
Ilia Mirkin
2016-03-10
2
-0
/
+2
*
mesa: Make glGetInteger64v convert float/doubles to 32-bit integers.
Kenneth Graunke
2016-03-09
1
-6
/
+6
*
mesa/main: do not wrap header inclusion in extern "C"
Emil Velikov
2016-03-09
1
-4
/
+2
*
mesa: Fix error code for GetFramebufferAttachmentParameter in ES 3.0+.
Kenneth Graunke
2016-03-08
1
-2
/
+16
*
mesa: Add GL_RED and GL_RG to ES3 effective internal format mapping.
Kenneth Graunke
2016-03-08
1
-0
/
+4
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