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* mesa: added buffer object debug code (disabled)Brian Paul2009-06-031-0/+36
* Fast path when rebinding the same texture in single context environmentIan Romanick2009-06-031-0/+12
* mesa: fix error test mistake in _mesa_CopyBufferSubData()Brian Paul2009-06-021-1/+1
* mesa: enable GL_ARB_copy_buffer for software driversBrian Paul2009-06-021-0/+2
* mesa: plug in new _mesa_CopyBufferSubData() functionsBrian Paul2009-06-022-0/+6
* mesa: _mesa_CopyBufferSubData() function, and driver fall-backBrian Paul2009-06-022-4/+156
* mesa: new state for GL_ARB_copy_bufferBrian Paul2009-06-021-0/+4
* mesa: new CopyBufferSubData() driver hookBrian Paul2009-06-021-0/+6
* glapi: regenerated files for GL_ARB_copy_bufferBrian Paul2009-06-021-2647/+2653
* Merge branch 'mesa_7_5_branch'Brian Paul2009-06-013-4/+16
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| * mesa: Output warnings to debugger on Windows.José Fonseca2009-05-301-0/+10
| * mesa: Add success/failures return value to _mesa_make_current.José Fonseca2009-05-302-4/+6
* | mesa: add missing update_min() call in update_arrays()Brian Paul2009-05-221-1/+1
* | mesa: reduce gl_array_object::VertexAttrib[] array from 32 to 16 elementsBrian Paul2009-05-221-2/+7
* | mesa: use Elements() for loop limitBrian Paul2009-05-221-1/+1
* | mesa: use Elements() for loop limitBrian Paul2009-05-221-2/+2
* | mesa: use Elements() for loop limitBrian Paul2009-05-221-1/+1
* | mesa: simplify adjust_buffer_object_ref_counts()Brian Paul2009-05-221-12/+14
* | mesa: minor code clean-upBrian Paul2009-05-221-18/+19
* | mesa: use Elements() for loop limitBrian Paul2009-05-222-4/+4
* | mesa: use Elements() for loop boundBrian Paul2009-05-221-2/+2
* | mesa: minor code simplificationBrian Paul2009-05-221-9/+11
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-221-2/+2
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| * mesa: fix loop over generic attribs in update_arrays()Brian Paul2009-05-221-1/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-223-14/+40
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| * mesa: allow GL_BITMAP type in _mesa_image_image_stride()Brian Paul2009-05-221-13/+23
| * mesa: added commentBrian Paul2009-05-221-0/+1
| * mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLEBrian Paul2009-05-212-1/+16
* | mesa: added some assertionsBrian Paul2009-05-221-0/+2
* | mesa: use Elements() macro to limit loops instead of constantsBrian Paul2009-05-221-5/+5
* | mesa: remove MAX_VERTEX_PROGRAM_ATTRIBSBrian Paul2009-05-222-5/+4
* | mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul2009-05-224-26/+26
* | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcsBrian Paul2009-05-221-8/+8
* | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTSBrian Paul2009-05-211-1/+1
* | mesa: freshen comments for update_array()Brian Paul2009-05-211-3/+2
* | mesa: remove const qualifierBrian Paul2009-05-211-1/+1
* | mesa: VertexAttribPointer commentsBrian Paul2009-05-211-0/+11
* | mesa: call _mesa_update_array_object_max_element() before printing array infoBrian Paul2009-05-211-0/+2
* | mesa: added gl_array_object::Weight array fieldBrian Paul2009-05-212-0/+4
* | mesa: check FEATURE_point_size_array for PointSize arrayBrian Paul2009-05-211-0/+2
* | mesa: fix some potential state-restore issues in pop_texture_group()Brian Paul2009-05-211-45/+45
* | mesa: new _mesa_update_array_object_max_element() functionBrian Paul2009-05-212-2/+83
* | mesa: added debug functions for dumping color/depth/stencil buffersBrian Paul2009-05-212-0/+110
* | mesa: remove pointless null ptr check, improved some error messagesBrian Paul2009-05-211-3/+3
* | mesa: added _mesa_print_arrays() for debuggingBrian Paul2009-05-212-13/+51
* | mesa: updated comment for _MaxElement fieldBrian Paul2009-05-211-1/+1
* | mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElementBrian Paul2009-05-213-6/+11
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-192-4/+15
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| * mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENTMathias Fröhlich2009-05-191-4/+14
| * mesa: assign trb->Base.StencilBits in update_wrapper().Brian Paul2009-05-191-0/+1