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path: root/src/mesa/main/texobj.h
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* mesa: create/use a fallback texture when bound texture is incompleteBrian Paul2009-05-011-0/+3
* Implement mutex/locking around texture object reference counting.Brian2007-08-131-0/+4
* improve some comments, clean-up formattingBrian2007-05-211-2/+5
* Merge texmem-0-3-branch.Keith Whitwell2006-11-011-0/+4
* merge from texman branchmesa_20060325Brian Paul2006-03-261-2/+5
* Remove the Shared->TexObjectList pointer and Next field from gl_texture_object.Brian Paul2005-02-051-6/+0
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-6/+6
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-6/+13
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* New device driver hooks for texture object and texture image creation toBrian Paul2003-04-011-7/+12
* Port glXCopyContext bug from 4.0 branch.Brian Paul2002-06-171-1/+6
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-4/+4
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-2/+2
* Committing in .Jouk Jansen2000-11-221-6/+6
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-7/+8
* more texture cube work, misc code clean-upBrian Paul2000-05-231-5/+4
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-16/+16
* Initial revisionjtg1999-08-191-0/+85