aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/main/texobj.c
Commit message (Expand)AuthorAgeFilesLines
* mesa: make texture BorderColor a union of float/int/uintBrian Paul2010-01-041-4/+4
* Merge branch 'mesa_7_7_branch'Brian Paul2009-12-111-1/+1
|\
| * Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul2009-12-111-1/+1
| |\
| | * mesa: fix baseLevel >= MAX_TEXTURE_LEVELS testBrian Paul2009-12-091-1/+1
* | | mesa: added comment for target_enum_to_index()Brian Paul2009-12-011-1/+2
|/ /
* | Merge branch 'texformat-rework'Brian Paul2009-10-281-0/+5
|\ \
| * | mesa: choose texture format in _mesa_get_fallback_texture()Brian Paul2009-10-281-0/+5
* | | mesa: remove unused ctx->Driver.PrioritizeTextures() hookBrian Paul2009-10-141-2/+0
* | | Merge branch 'mesa_7_6_branch'Brian Paul2009-10-051-1/+1
|\ \ \ | | |/ | |/|
| * | mesa: fix incorrect default texture binding in unbind_texobj_from_texunits()Brian Paul2009-10-021-1/+1
* | | mesa: better debug messageBrian Paul2009-10-011-1/+1
| |/ |/|
* | mesa/main: Make FEATURE_colortable follow feature conventions.Chia-I Wu2009-09-241-4/+0
|/
* mesa: s/assert/ASSERT/ in _mesa_reference_texobj()Brian Paul2009-08-131-2/+2
* mesa: fix commentBrian Paul2009-08-071-4/+3
* mesa/main: Add functions to clear and dirty texture objects.Chia-I Wu2009-08-051-1/+44
* Fast path when rebinding the same texture in single context environmentIan Romanick2009-06-031-0/+12
* mesa: print more info when valid_texture_object() failsBrian Paul2009-05-191-1/+2
* mesa: create/use a fallback texture when bound texture is incompleteBrian Paul2009-05-011-0/+53
* mesa: update/fix doxygen commentsVinson Lee2009-03-171-1/+1
* mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul2009-02-221-1/+1
* mesa: use an array for current texture objectsBrian Paul2009-02-211-92/+44
* mesa: use an array for default texture objectsBrian Paul2009-02-211-14/+21
* mesa: minor fixes to incomplete texture debug codeBrian Paul2009-02-071-4/+2
* mesa: add missing _mesa_reference_texobj() calls for texture array targetsBrian Paul2009-01-301-2/+2
* mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_textureBrian Paul2009-01-281-6/+2
* mesa: set/get new state for GL_EXT_texture_swizzleBrian Paul2009-01-281-0/+9
* mesa: add some debug assertions to detect null current texture object pointersBrian Paul2009-01-211-0/+14
* Perform range checking on app supplied texture base levelIan Romanick2008-12-141-0/+12
* mesa: refactor: move #define FEATURE flags into new mfeatures.h fileKeith Whitwell2008-09-211-0/+4
* mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...Brian Paul2008-08-181-42/+59
* mesa: fix glBindTexture error string (bug 17005)Brian Paul2008-08-071-1/+1
* mesa: fix comment about texture targets (bug 17005)Brian Paul2008-08-061-1/+1
* Fix glBindTexture crash (bug 14514)Brian2008-02-151-1/+3
* Bring over the texobj refcounting changes from mesa_7_0_branchBrian2007-08-161-15/+5
* Fix a few more problems with freeing FBOs/textures during context destruction.Brian2007-08-141-1/+4
* Implement mutex/locking around texture object reference counting.Brian2007-08-131-122/+130
* Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian2007-06-111-21/+21
* get rid of GenTexturesLock, used ctx->Shared->MutexBrian2007-05-211-15/+7
* remove the unused texobj Mutex fieldBrian2007-05-211-5/+0
* remove a VMS-ism that doesn't seem needed elsewhereBrian2007-05-211-4/+0
* improve some comments, clean-up formattingBrian2007-05-211-4/+12
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-5/+45
* Refactor the loop in unbind_texobj_from_texunits.Ian Romanick2007-05-101-18/+12
* fixes for C++ warnings/errorsBrian2007-01-231-3/+3
* Merge texmem-0-3-branch.Keith Whitwell2006-11-011-1/+38
* added some comments, braces in _mesa_BindTextureBrian Paul2006-06-151-2/+5
* merge from texman branchmesa_20060325Brian Paul2006-03-261-10/+19
* Lots of changes/fixes for rendering to framebuffer objects.Brian Paul2006-03-201-43/+90
* Remove _IsPowerOfTwo from gl_texture_object, not really needed.Brian Paul2005-10-051-7/+0
* In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul2005-10-051-2/+2