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src
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mesa
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main
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texobj.c
Commit message (
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Author
Age
Files
Lines
*
mesa: make texture BorderColor a union of float/int/uint
Brian Paul
2010-01-04
1
-4
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+4
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Merge branch 'mesa_7_7_branch'
Brian Paul
2009-12-11
1
-1
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+1
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Merge branch 'mesa_7_6_branch' into mesa_7_7_branch
Brian Paul
2009-12-11
1
-1
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+1
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mesa: fix baseLevel >= MAX_TEXTURE_LEVELS test
Brian Paul
2009-12-09
1
-1
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+1
*
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mesa: added comment for target_enum_to_index()
Brian Paul
2009-12-01
1
-1
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+2
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*
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Merge branch 'texformat-rework'
Brian Paul
2009-10-28
1
-0
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+5
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*
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mesa: choose texture format in _mesa_get_fallback_texture()
Brian Paul
2009-10-28
1
-0
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+5
*
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mesa: remove unused ctx->Driver.PrioritizeTextures() hook
Brian Paul
2009-10-14
1
-2
/
+0
*
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Merge branch 'mesa_7_6_branch'
Brian Paul
2009-10-05
1
-1
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+1
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*
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mesa: fix incorrect default texture binding in unbind_texobj_from_texunits()
Brian Paul
2009-10-02
1
-1
/
+1
*
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mesa: better debug message
Brian Paul
2009-10-01
1
-1
/
+1
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mesa/main: Make FEATURE_colortable follow feature conventions.
Chia-I Wu
2009-09-24
1
-4
/
+0
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/
*
mesa: s/assert/ASSERT/ in _mesa_reference_texobj()
Brian Paul
2009-08-13
1
-2
/
+2
*
mesa: fix comment
Brian Paul
2009-08-07
1
-4
/
+3
*
mesa/main: Add functions to clear and dirty texture objects.
Chia-I Wu
2009-08-05
1
-1
/
+44
*
Fast path when rebinding the same texture in single context environment
Ian Romanick
2009-06-03
1
-0
/
+12
*
mesa: print more info when valid_texture_object() fails
Brian Paul
2009-05-19
1
-1
/
+2
*
mesa: create/use a fallback texture when bound texture is incomplete
Brian Paul
2009-05-01
1
-0
/
+53
*
mesa: update/fix doxygen comments
Vinson Lee
2009-03-17
1
-1
/
+1
*
mesa: move a bunch of compiler-related stuff into new compiler.h header
Brian Paul
2009-02-22
1
-1
/
+1
*
mesa: use an array for current texture objects
Brian Paul
2009-02-21
1
-92
/
+44
*
mesa: use an array for default texture objects
Brian Paul
2009-02-21
1
-14
/
+21
*
mesa: minor fixes to incomplete texture debug code
Brian Paul
2009-02-07
1
-4
/
+2
*
mesa: add missing _mesa_reference_texobj() calls for texture array targets
Brian Paul
2009-01-30
1
-2
/
+2
*
mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture
Brian Paul
2009-01-28
1
-6
/
+2
*
mesa: set/get new state for GL_EXT_texture_swizzle
Brian Paul
2009-01-28
1
-0
/
+9
*
mesa: add some debug assertions to detect null current texture object pointers
Brian Paul
2009-01-21
1
-0
/
+14
*
Perform range checking on app supplied texture base level
Ian Romanick
2008-12-14
1
-0
/
+12
*
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Keith Whitwell
2008-09-21
1
-0
/
+4
*
mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...
Brian Paul
2008-08-18
1
-42
/
+59
*
mesa: fix glBindTexture error string (bug 17005)
Brian Paul
2008-08-07
1
-1
/
+1
*
mesa: fix comment about texture targets (bug 17005)
Brian Paul
2008-08-06
1
-1
/
+1
*
Fix glBindTexture crash (bug 14514)
Brian
2008-02-15
1
-1
/
+3
*
Bring over the texobj refcounting changes from mesa_7_0_branch
Brian
2007-08-16
1
-15
/
+5
*
Fix a few more problems with freeing FBOs/textures during context destruction.
Brian
2007-08-14
1
-1
/
+4
*
Implement mutex/locking around texture object reference counting.
Brian
2007-08-13
1
-122
/
+130
*
Replace texobj->Complete with texobj->_Complete since it's a derived field.
Brian
2007-06-11
1
-21
/
+21
*
get rid of GenTexturesLock, used ctx->Shared->Mutex
Brian
2007-05-21
1
-15
/
+7
*
remove the unused texobj Mutex field
Brian
2007-05-21
1
-5
/
+0
*
remove a VMS-ism that doesn't seem needed elsewhere
Brian
2007-05-21
1
-4
/
+0
*
improve some comments, clean-up formatting
Brian
2007-05-21
1
-4
/
+12
*
Initial implementation of MESA_texture_array
Ian Romanick
2007-05-16
1
-5
/
+45
*
Refactor the loop in unbind_texobj_from_texunits.
Ian Romanick
2007-05-10
1
-18
/
+12
*
fixes for C++ warnings/errors
Brian
2007-01-23
1
-3
/
+3
*
Merge texmem-0-3-branch.
Keith Whitwell
2006-11-01
1
-1
/
+38
*
added some comments, braces in _mesa_BindTexture
Brian Paul
2006-06-15
1
-2
/
+5
*
merge from texman branch
mesa_20060325
Brian Paul
2006-03-26
1
-10
/
+19
*
Lots of changes/fixes for rendering to framebuffer objects.
Brian Paul
2006-03-20
1
-43
/
+90
*
Remove _IsPowerOfTwo from gl_texture_object, not really needed.
Brian Paul
2005-10-05
1
-7
/
+0
*
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-05
1
-2
/
+2
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