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path: root/src/mesa/main/texformat_tmp.h
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* mesa: fix incorrect component ordering for sRGB8 texture fetch/storeBrian Paul2009-04-071-5/+6
* mesa: remove extra semicolonsBrian Paul2009-04-031-5/+5
* mesa: simplify ycbcr->rgb conversion codeBrian Paul2009-04-011-32/+14
* mesa: convert more texture fetch functions to return GLfloatBrian Paul2009-04-011-65/+52
* mesa: switch texel fetch functions from GLchan to GLfloatBrian Paul2009-04-011-154/+140
* mesa: add _rev signed rgba texture formatRoland Scheidegger2009-03-281-1/+22
* mesa: add new signed rgba texture formatRoland Scheidegger2009-03-281-0/+22
* mesa: added 1D/3D fetch_texel functions for DUDV8Brian Paul2009-03-131-5/+2
* mesa: fix transposed red/blue in store_texel_rgb888/bgr888() functionsBrian Paul2009-03-121-4/+4
* mesa: add support for ATI_envmap_bumpmapRoland Scheidegger2009-03-121-1/+16
* mesa: fixes for srgb formatsRoland Scheidegger2009-02-091-20/+14
* Merge commit 'origin/master' into gallium-0.2Alan Hourihane2009-01-221-2/+49
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| * Fix store texel for argb4444.Thomas Hellstrom2009-01-201-1/+1
| * Fix store texel for argb8888_rev.Thomas Hellstrom2009-01-201-1/+1
| * Add RGBA4444 and RGBA5551 texture formats.Thomas Hellstrom2009-01-201-0/+47
* | mesa: fixes for srgb, new srgb formatsRoland Scheidegger2008-12-121-0/+26
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* mesa: return after _mesa_problem() callsGuillaume Melquiond2008-09-131-0/+1
* mesa: Support for MESA_FORMAT_S8_Z24 textureJakob Bornecrantz2008-09-041-0/+26
* Revamp color table code.Brian Paul2006-10-131-74/+45
* Initial work for GL_EXT_texture_sRGB.Brian Paul2006-08-031-0/+97
* In gl_texture_image, replace ImageStride with an ImageOffsets array.Brian Paul2006-05-201-2/+2
* Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul2006-04-061-17/+27
* Fix the fetch_texel_ci8() code to deal with floating point color palettes.Brian Paul2006-03-311-6/+49
* a few new assertionsBrian Paul2006-03-291-0/+3
* s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul2005-10-051-1/+1
* fix broken z24_s8 fetcherBrian Paul2005-10-011-4/+4
* Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul2005-09-281-0/+24
* Remove a bunch texel fetch functions that can be handled by the newBrian Paul2005-09-151-491/+1
* simplify, clean-up texel addressing macrosBrian Paul2005-08-231-180/+129
* Replace mult/div operators with bitwise operators in texel fetch routinesBrian Paul2005-08-181-24/+29
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-110/+620
* just fix a comment and update dateBrian Paul2005-01-261-2/+2
* RGB/LUMINANCE texelfetchers (float version) returned 255.0F for alpha channel...Daniel Borca2005-01-261-14/+14
* mask color indexes against palette size, per the specBrian Paul2004-12-031-2/+5
* Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...Brian Paul2004-08-251-12/+24
* Another pass at implementing byte-swapped texture formats.Brian Paul2004-05-131-180/+187
* yank bgr233 texformat. minor comment updates.Brian Paul2004-05-121-25/+0
* Added big-endian texture formats.Brian Paul2004-05-121-114/+264
* Removed the old teximage code.Brian Paul2004-04-271-109/+0
* New glTexImage code.Brian Paul2004-04-221-32/+306
* fix error in rgb332 texel fetch functionBrian Paul2004-04-021-2/+2
* Some initial RGB and RGBA floating point texture formats.Brian Paul2004-01-241-43/+89
* Initial support for floating point and signed texture formats.Brian Paul2004-01-231-186/+546
* fix comments about Cr==V, Cb==UBrian Paul2003-11-181-2/+2
* texture compressionDaniel Borca2003-10-291-0/+21
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-10/+17
* some texture compression odds & endsBrian Paul2003-04-031-4/+44
* updated email addressesBrian Paul2002-10-291-2/+2
* new texture compression infrastructureBrian Paul2002-09-271-3/+10
* merge gl_texture_image RowStride from DRI 4.0.4Brian Paul2002-09-231-9/+9