Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Move mipmap generation functions, texture scaling functions into new | Brian Paul | 2006-09-29 | 1 | -0/+1 |
| | | | | mipmap.c file. | ||||
* | more work for GL_EXT_texture_sRGB. | Brian Paul | 2006-08-04 | 1 | -0/+13 |
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* | Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether | Brian Paul | 2006-05-09 | 1 | -11/+20 |
| | | | | | | | all formats or just those without restrictions/limitations should be returned. We want all when validating the internalFormat parameter to glCompressedTexImage2D but only want unrestricted formats when handling the GL_COMPRESSED_TEXTURE_FORMATS query. | ||||
* | More updates for texture compression. | Brian Paul | 2006-05-08 | 1 | -0/+47 |
| | | | | | | Added _mesa_compressed_texture_size_glenum() for validating the imageSize parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call ctx->Driver.CompressedTextureSize() - since that could return a padded size. | ||||
* | Fix a number of texture compression issues. | Brian Paul | 2006-05-08 | 1 | -40/+30 |
| | | | | | | | | Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(), _mesa_compressed_texture_size() and _mesa_compressed_image_address() functions since we want to use the driver-chosen format, not the user's internalFormat hint. Consolidate code related to choosing the texture format in texstoree.c | ||||
* | mesa-main-0-NULL.patch from Jeff Muizelaar | Keith Whitwell | 2005-02-11 | 1 | -1/+1 |
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* | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | 2004-08-25 | 1 | -0/+1 |
| | | | | 1015696) | ||||
* | Removed the old teximage code. | Brian Paul | 2004-04-27 | 1 | -48/+27 |
| | | | | | Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented). | ||||
* | more texture compression | Daniel Borca | 2003-11-21 | 1 | -19/+46 |
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* | small fixes wrt texture handling | Daniel Borca | 2003-11-03 | 1 | -5/+5 |
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* | texture compression | Daniel Borca | 2003-10-29 | 1 | -0/+17 |
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* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -15/+29 |
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* | some texture compression odds & ends | Brian Paul | 2003-04-03 | 1 | -6/+67 |
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* | add 2, not 4, in _mesa_get_compressed_formats() | Brian Paul | 2003-03-24 | 1 | -4/+4 |
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* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -2/+2 |
| | | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | ||||
* | implement auto mipmap generation for compressed textures | Brian Paul | 2002-10-18 | 1 | -10/+6 |
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* | new texture compression infrastructure | Brian Paul | 2002-09-27 | 1 | -0/+159 |