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path: root/src/mesa/main/tests/dispatch_sanity.cpp
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* mesa: expose EXT_base_instance in ES3 contextsIlia Mirkin2016-04-031-0/+5
* mesa: expose EXT_polygon_offset_clamp in ES contextsIlia Mirkin2016-04-031-0/+6
* mesa: add GL_OES/EXT_draw_buffers_indexed supportIlia Mirkin2016-03-311-0/+10
* mesa: add GL_OES_copy_image supportIlia Mirkin2016-03-301-0/+3
* mesa: add GL_OES_sample_shading supportIlia Mirkin2016-03-301-0/+3
* mesa: add OES_texture_buffer and EXT_texture_buffer supportIlia Mirkin2016-03-281-0/+4
* mesa: Add dispatch and extension XML for GL_ARB_internalformat_query2Alejandro Piñeiro2016-03-031-0/+4
* mesa: add GL_OES_texture_border_clamp supportIlia Mirkin2016-02-221-0/+10
* glapi: add GL_OES_geometry_shader extensionMarta Lofstedt2016-01-221-0/+3
* mesa: add GREMEDY_string_markerRob Clark2016-01-211-0/+3
* glapi: add ARB_indirect_parameters definitionsIlia Mirkin2016-01-071-0/+4
* mesa/tests: add KHR_debug GLES glGetPointervKHR entry pointsEmil Velikov2015-12-041-1/+4
* glapi: add EXT_blend_func_extended XML definitionsRyan Houdek2015-11-191-0/+8
* mesa/tests: add glBufferStorageEXT to ES 3.1 dispatch listIlia Mirkin2015-11-041-0/+3
* glapi: add function pointers for KHR_debug for glesMatthew Waters2015-10-071-0/+25
* main/tests: Enable glShaderStorageBlockBinding() check in dispatch_sanity testSamuel Iglesias Gonsalvez2015-09-261-1/+1
* mesa: Expose GL_ARB_framebuffer_no_attachments to GLES 3.1Marta Lofstedt2015-09-011-4/+2
* mesa: fix dispatch sanity with GL_OES_texture_storage_multisample_2d_arrayIlia Mirkin2015-08-281-0/+3
* mesa: Implement glMemoryBarrierByRegionMarta Lofstedt2015-08-171-2/+7
* dispatch_sanity: add shader subroutine to fix make checkDave Airlie2015-07-231-8/+10
* dispatch_sanity.cpp: remove commented out tess entriesDave Airlie2015-07-231-2/+0
* mapi: add ARB_tessellation_shaderFabian Bieler2015-07-231-0/+2
* mesa: add API dispatch for GL_ARB_get_texture_sub_imageBrian Paul2015-07-211-0/+5
* mesa: Constants and functions for ARB_framebuffer_no_attachmentsKevin Rogovin2015-06-171-2/+2
* dispatch_sanity: Validate the compatibility profile dispatch table tooIan Romanick2015-05-281-0/+493
* dispatch_sanity: Split list of GL 3.1 functions in to core and commonIan Romanick2015-05-281-71/+342
* gles/es3.1: Enable dispatch of almost all new GLES 3.1 functionsIan Romanick2015-05-281-0/+95
* glapi: Encapsulate nop table knowledge in new _mesa_new_nop_table functionIan Romanick2015-05-261-1/+1
* mesa: Remove all vestiges of glFramebufferTextureFaceARBIan Romanick2015-05-151-6/+3
* main: Add entry point for NamedFramebufferDrawBuffers.Laura Ekstrand2015-05-141-0/+1
* main: Add entry point for NamedFramebufferReadBuffer.Laura Ekstrand2015-05-141-0/+1
* main: Add entry point for NamedFramebufferDrawBuffer.Laura Ekstrand2015-05-141-0/+1
* main: Add stubs for [Get]NamedFramebufferParameteri[v].Laura Ekstrand2015-05-141-0/+2
* main: Fake entry point for glClearNamedFramebufferfi.Laura Ekstrand2015-05-141-0/+1
* main: Fake entry point for glClearNamedFramebufferfv.Laura Ekstrand2015-05-141-0/+1
* main: Fake entry point for glClearNamedFramebufferuiv.Laura Ekstrand2015-05-141-0/+1
* main: Fake entry point for glClearNamedFramebufferiv.Laura Ekstrand2015-05-141-0/+1
* main: Add entry points for InvalidateNamedFramebuffer[Sub]Data.Laura Ekstrand2015-05-141-0/+2
* main: Add entry point for BlitNamedFramebuffer.Laura Ekstrand2015-05-141-0/+1
* main: Add entry point GetNamedFramebufferAttachmentParameteriv.Laura Ekstrand2015-05-141-0/+1
* main: Add entry point for CheckNamedFramebufferStatus.Laura Ekstrand2015-05-141-0/+1
* main: Add entry points for glNamedFramebufferTexture[Layer].Laura Ekstrand2015-05-141-0/+2
* main: Add entry point for NamedFramebufferRenderbuffer.Laura Ekstrand2015-05-141-0/+1
* main: Add glCreateFramebuffers.Laura Ekstrand2015-05-141-0/+1
* mesa: Implement GetVertexArrayIndexed[64]ivFredrik Höglund2015-05-081-0/+2
* mesa: Implement GetVertexArrayivFredrik Höglund2015-05-081-0/+1
* mesa: Implement VertexArrayBindingDivisorFredrik Höglund2015-05-081-0/+1
* mesa: Implement VertexArrayAttribBindingFredrik Höglund2015-05-081-0/+1
* mesa: Implement VertexArrayAttrib[I|L]FormatFredrik Höglund2015-05-081-0/+3
* mesa: Implement VertexArrayVertexBuffersFredrik Höglund2015-05-081-0/+1