Commit message (Expand) | Author | Age | Files | Lines | |
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* | mesa: refactor shader api / object code | Brian Paul | 2010-06-10 | 1 | -274/+0 |
* | Revert the 'make static' part of 962f92611216e304c95e7c089b38d58066236014 | Kristian Høgsberg | 2010-05-26 | 1 | -3/+236 |
* | mesa: make a bunch of shader API functions static | Brian Paul | 2010-05-25 | 1 | -234/+3 |
* | mesa: unsigned int uniform functions (GL3) | Brian Paul | 2010-05-25 | 1 | -0/+25 |
* | mesa: Move GLES2 shader stubs to main/shaders.c | Kristian Høgsberg | 2010-04-27 | 1 | -0/+11 |
* | Fix shader object reference counting and hash table deallocation. | Brian | 2006-12-20 | 1 | -5/+0 |
* | Massive re-org of GLSL-related API functions. | Brian | 2006-12-19 | 1 | -0/+241 |