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src
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mesa
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main
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shaderapi.h
Commit message (
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Author
Age
Files
Lines
*
mesa/sso: Add gl_pipeline_object parameter to _mesa_use_shader_program
Gregory Hainaut
2014-03-25
1
-1
/
+2
*
mesa: Make get_shader_flags publicly available
Gregory Hainaut
2014-02-21
1
-0
/
+3
*
mesa/sso: Add extension entry points for GL_ARB_separate_shader_objects
Gregory Hainaut
2014-02-21
1
-0
/
+5
*
mesa: Make validate_shader_target() non-static.
Paul Berry
2014-01-21
1
-0
/
+3
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-1
/
+1
*
mesa: Refactor copying of linked program data.
Paul Berry
2013-08-01
1
-0
/
+5
*
mesa: Restore 78-column wrapping of license text in C-style comments.
Kenneth Graunke
2013-04-23
1
-3
/
+4
*
mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.
Kenneth Graunke
2013-04-23
1
-1
/
+1
*
mesa: Initially populate the display list with the exec list.
Eric Anholt
2013-01-21
1
-4
/
+0
*
mesa: Add stub implementations of glGetProgramBinary and glProgramBinary
Ian Romanick
2013-01-11
1
-0
/
+8
*
mesa: Fix the naming of _mesa_ProgramParameteriARB
Ian Romanick
2013-01-11
1
-2
/
+2
*
mesa: Fix const correctness of API implementation functions.
Paul Berry
2012-11-12
1
-1
/
+1
*
mesa: Standardize names of OpenGL functions.
Paul Berry
2012-11-12
1
-9
/
+9
*
mesa: Don't set shaderapi dispatch pointers for many things in ES2 or core
Ian Romanick
2012-09-28
1
-1
/
+2
*
mesa: Remove dead _mesa_sizeof_glsl_type().
Eric Anholt
2012-04-16
1
-3
/
+0
*
mesa: add support for ARB_blend_func_extended (v4)
Dave Airlie
2012-04-13
1
-0
/
+7
*
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
2011-11-09
1
-0
/
+11
*
mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR.
Ian Romanick
2011-10-04
1
-0
/
+2
*
mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the GLSL IR.
Ian Romanick
2011-10-04
1
-0
/
+2
*
mesa: Clean up header file inclusion in shaderapi.h.
Vinson Lee
2010-11-20
1
-1
/
+3
*
mesa: Make metaops use program refcounts instead of names.
Eric Anholt
2010-10-29
1
-1
/
+7
*
mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()
Brian Paul
2010-10-28
1
-0
/
+7
*
mesa: Skeletal support for GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
1
-0
/
+9
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-1
/
+1
*
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
1
-0
/
+3
*
mesa: refactor shader api / object code
Brian Paul
2010-06-10
1
-0
/
+166