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src
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mesa
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main
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shaderapi.h
Commit message (
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Author
Age
Files
Lines
*
mesa: Don't set shaderapi dispatch pointers for many things in ES2 or core
Ian Romanick
2012-09-28
1
-1
/
+2
*
mesa: Remove dead _mesa_sizeof_glsl_type().
Eric Anholt
2012-04-16
1
-3
/
+0
*
mesa: add support for ARB_blend_func_extended (v4)
Dave Airlie
2012-04-13
1
-0
/
+7
*
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
2011-11-09
1
-0
/
+11
*
mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR.
Ian Romanick
2011-10-04
1
-0
/
+2
*
mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the GLSL IR.
Ian Romanick
2011-10-04
1
-0
/
+2
*
mesa: Clean up header file inclusion in shaderapi.h.
Vinson Lee
2010-11-20
1
-1
/
+3
*
mesa: Make metaops use program refcounts instead of names.
Eric Anholt
2010-10-29
1
-1
/
+7
*
mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()
Brian Paul
2010-10-28
1
-0
/
+7
*
mesa: Skeletal support for GL_EXT_separate_shader_objects
Ian Romanick
2010-10-27
1
-0
/
+9
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-1
/
+1
*
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
1
-0
/
+3
*
mesa: refactor shader api / object code
Brian Paul
2010-06-10
1
-0
/
+166