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src
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mesa
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main
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shader_query.cpp
Commit message (
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Author
Age
Files
Lines
*
mesa: fix name returned for XFB varyings
Tapani Pälli
2015-08-13
1
-4
/
+16
*
mesa: fix type for array indexing validation
Timothy Arceri
2015-08-03
1
-1
/
+1
*
mesa: remove now unused subscript validations
Timothy Arceri
2015-07-30
1
-57
/
+0
*
mesa: fix and simplify resource query for arrays
Timothy Arceri
2015-07-30
1
-80
/
+94
*
program_resource: add subroutine support (v3.1)
Dave Airlie
2015-07-23
1
-0
/
+101
*
mesa: implement GL_IS_PER_PATCH
Marek Olšák
2015-07-23
1
-2
/
+8
*
mesa: add program interface queries for tessellation shaders
Marek Olšák
2015-07-23
1
-2
/
+6
*
mesa: fix misleading comment
Timothy Arceri
2015-07-22
1
-2
/
+0
*
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
2015-07-20
1
-7
/
+7
*
mesa: fix program resource queries for builtin variables
Tapani
2015-06-05
1
-1
/
+24
*
mesa: use _mesa_has_compute_shaders instead of extension check
Tapani Pälli
2015-05-11
1
-1
/
+3
*
mesa: support compute stage in _mesa_program_resource_prop
Tapani Pälli
2015-05-06
1
-6
/
+16
*
mesa: Fix glGetProgramiv(GL_ACTIVE_ATTRIBUTES).
Jose Fonseca
2015-04-29
1
-2
/
+4
*
mesa: refactor active attrib queries for glGetProgramiv
Tapani Pälli
2015-04-24
1
-25
/
+14
*
main: silence missing return value warning in array_index_of_resource()
Brian Paul
2015-04-22
1
-0
/
+1
*
mesa: add missing break in switch statement
Tapani Pälli
2015-04-21
1
-1
/
+1
*
mesa: fix UBO queries for active uniforms
Tapani Pälli
2015-04-21
1
-1
/
+11
*
mesa,glsl: rename `interface` to `programInterface`.
Jose Fonseca
2015-04-16
1
-15
/
+15
*
mesa: mesa_bufferiv utility function for buffer objects
Tapani Pälli
2015-04-16
1
-5
/
+5
*
mesa: refactor GetFragDataIndex
Tapani Pälli
2015-04-16
1
-23
/
+2
*
mesa: refactor GetFragDataLocation
Tapani Pälli
2015-04-16
1
-22
/
+16
*
mesa: refactor GetAttribLocation
Tapani Pälli
2015-04-16
1
-22
/
+20
*
mesa: refactor GetActiveAttrib
Tapani Pälli
2015-04-16
1
-31
/
+27
*
mesa: implementation of glGetProgramResourceiv
Tapani Pälli
2015-04-16
1
-0
/
+266
*
mesa: glGetProgramResourceLocationIndex
Tapani Pälli
2015-04-16
1
-0
/
+18
*
mesa: glGetProgramResourceLocation
Tapani Pälli
2015-04-16
1
-0
/
+67
*
mesa: glGetProgramResourceName
Tapani Pälli
2015-04-16
1
-0
/
+106
*
mesa: glGetProgramResourceIndex
Tapani Pälli
2015-04-16
1
-0
/
+91
*
mesa: glGetProgramInterfaceiv
Tapani Pälli
2015-04-16
1
-0
/
+59
*
mesa: Returns a GL_INVALID_VALUE error on several APIs when buffer size is ne...
Eduardo Lima Mitev
2015-02-03
1
-0
/
+5
*
mesa: Fix glGetActiveAttribute for gl_VertexID when lowered.
Kenneth Graunke
2014-09-10
1
-1
/
+13
*
mesa: Replace string comparisons with SYSTEM_VALUE enum checks.
Kenneth Graunke
2014-09-10
1
-2
/
+2
*
mesa: Use typed foreach_in_list instead of foreach_list.
Matt Turner
2014-07-01
1
-12
/
+12
*
mesa: Fix querying location of nth element of an array variable
Anuj Phogat
2014-05-01
1
-5
/
+66
*
mesa: Consider gl_VertexID and gl_InstanceID active attribs
Chris Forbes
2014-04-13
1
-0
/
+9
*
mesa: Extract is_active_attrib() in shaderapi
Chris Forbes
2014-04-13
1
-8
/
+19
*
mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.
Paul Berry
2014-01-09
1
-1
/
+1
*
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
2013-12-12
1
-12
/
+12
*
glsl: move variables in to ir_variable::data, part I
Tapani Pälli
2013-12-12
1
-6
/
+6
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
1
-6
/
+6
*
mesa: Standardize names of OpenGL functions.
Paul Berry
2012-11-12
1
-3
/
+3
*
mesa: add support for ARB_blend_func_extended (v4)
Dave Airlie
2012-04-13
1
-6
/
+79
*
mesa: Allow generic attributes for glGetActiveAttrib and GL_ACTIVE_ATTRIBUTES
Ian Romanick
2011-11-29
1
-6
/
+3
*
mesa: Implement glGetFragDataLocation
Ian Romanick
2011-11-08
1
-0
/
+56
*
linker: Use app-specified fragment data location during linking
Ian Romanick
2011-11-08
1
-1
/
+1
*
mesa: Stub implementation of glBindFragDataLocation
Ian Romanick
2011-11-08
1
-0
/
+37
*
mesa: Remove unused gl_program::Attributes
Ian Romanick
2011-10-04
1
-4
/
+0
*
mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR.
Ian Romanick
2011-10-04
1
-0
/
+29
*
mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the GLSL IR.
Ian Romanick
2011-10-04
1
-0
/
+27
*
mesa: Remove unused gl_shader_program::Attributes
Ian Romanick
2011-10-04
1
-7
/
+2
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