| Commit message (Collapse) | Author | Age | Files | Lines |
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INLINE is still seen in some files (some generated files, etc) but this
is a good start.
Acked-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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Include mtypes.h for gl_buffer_index symbol.
This is a follow-up to commit 65da73c5f87bc39c76ba9e45945da95fff354308.
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After all the recent color-index visual support removal,
_mesa_add_color_index_renderbuffers is no longer used anywhere.
Signed-off-by: Ian Romanick <[email protected]>
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Nicolai writes:
When the pixmap pixel format has no alpha channel, the x11 driver
(software rendering) adds a wrapped alpha channel on request.
During SwapBuffers, this alpha channel is not copied from back to
front, which means that the front buffer doesn't really contain the
contents that the back buffer previously contained.
A subsequent glReadPixels from the front buffer will return an
incorrect result. The following patch attempts to fix this.
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Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions
to be sure reference counting is done correctly. Additional assertions are
done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as
that's more accurate.
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Added _mesa_dereference_renderbuffer() to encapsulate renderbuffer
reference count decrement, delete, locking.
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Update some comments, code, etc.
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Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
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