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authorBrian Paul <[email protected]>2005-09-13 23:37:50 +0000
committerBrian Paul <[email protected]>2005-09-13 23:37:50 +0000
commitf084f60f8bdba23b3f6125549045c0791d3fe138 (patch)
treee367bc5dcaeb56184ddb2bce0280115497f47912 /src/mesa/main/renderbuffer.h
parent7909dd920deadadbfaa2add0225e333a2af6cb56 (diff)
Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.c
Update some comments, code, etc.
Diffstat (limited to 'src/mesa/main/renderbuffer.h')
-rw-r--r--src/mesa/main/renderbuffer.h11
1 files changed, 10 insertions, 1 deletions
diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h
index 5c11de7c8a3..fb3f3572f60 100644
--- a/src/mesa/main/renderbuffer.h
+++ b/src/mesa/main/renderbuffer.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
@@ -78,6 +78,15 @@ _mesa_add_aux_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb,
GLuint bits, GLuint numBuffers);
extern void
+_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
+ GLboolean color,
+ GLboolean depth,
+ GLboolean stencil,
+ GLboolean accum,
+ GLboolean alpha,
+ GLboolean aux);
+
+extern void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
GLuint bufferName, struct gl_renderbuffer *rb);