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path: root/src/mesa/main/renderbuffer.c
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* Merge branch 'texformat-rework'Brian Paul2009-10-281-174/+81
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| * mesa: use MESA_FORMAT_X8_Z24Brian Paul2009-10-211-0/+16
| * mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul2009-10-081-176/+67
* | mesa: fix incorrect assertion in _mesa_add_aux_renderbuffers()Brian Paul2009-10-091-1/+1
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* mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-1/+2
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| * gallium: remove stray include of st_context.hBrian Paul2008-06-101-2/+0
| * remove some temporary hacksBrian2007-08-101-47/+3
| * Checkpoint intel_renderbuffer removal.Brian2007-08-091-2/+12
| * s/Z24_S8/S8_Z24/ (stencil is in the high byte)Brian2007-08-011-1/+1
| * sp_z_surface.h is deadBrian2007-07-311-1/+0
| * Redesign pipe_surface in terms of pipe_region.Brian2007-07-311-20/+34
| * 32 and z24s8 softpipe buffersBrian2007-07-301-1/+7
| * Lots of improvements to the surface-related code.Brian2007-07-301-2/+20
* | mesa: add new ColorEncoding and ComponentType to gl_renderbufferBrian Paul2009-01-221-1/+6
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* temporary add some extra renderbuffer debug codeBrian2007-04-051-1/+7
* updated debug printfBrian2007-04-021-2/+2
* Fix some renderbuffer reference counting issues. Also fixes a mem leak.Brian2007-03-251-21/+35
* Implement alpha buffer copy for SwapBuffers().Brian2007-03-231-0/+32
* Assorted fixes for dealing with zero-size frame/renderbuffers.Brian2007-03-161-11/+15
* Fix/improve framebuffer object reference counting.Brian2007-03-061-11/+12
* Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().Brian Paul2006-05-201-1/+50
* install renderbuffer adaptors when color channel sizes need to be reducedBrian Paul2006-05-191-0/+21
* s/GLbyte/GLubyte/Brian Paul2006-05-141-2/+2
* remove _glthread_INIT_MUTEX() callBrian Paul2006-04-261-1/+0
* updated assertionBrian Paul2006-04-231-4/+8
* merge from texman branchmesa_20060325Brian Paul2006-03-261-48/+96
* init Red/Green/EtcBits = 0 in soft_renderbuffer_storage()Brian Paul2006-03-141-1/+10
* improved error msgBrian Paul2006-03-021-1/+3
* added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffersBrian Paul2005-11-161-8/+54
* change initialization of renderbuffer DepthBitsBrian Paul2005-10-041-3/+8
* change initialization of rb->DepthBitsBrian Paul2005-09-281-2/+4
* Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbufferBrian Paul2005-09-231-88/+94
* Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,Brian Paul2005-09-221-28/+27
* change mask[] test in put_mono_row_uint()Brian Paul2005-09-201-3/+11
* s/GLchan/GLubyte/, fix error string, add commentBrian Paul2005-09-191-2/+3
* Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.cBrian Paul2005-09-131-2/+84
* Remove last remnants of pre-renderbuffer code.Brian Paul2005-09-031-0/+2
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-0/+1863