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path: root/src/mesa/main/get.c
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* mesa: Add getters for the GL_ARB_shader_storage_buffer_object max constantsSamuel Iglesias Gonsalvez2015-09-251-0/+7
* glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE query when no buffer ob...Samuel Iglesias Gonsalvez2015-09-251-2/+4
* mesa: Add queries for GL_SHADER_STORAGE_BUFFERIago Toral Quiroga2015-09-251-0/+31
* mesa/cs: Support GL_DISPATCH_INDIRECT_BUFFERJordan Justen2015-09-241-0/+4
* mesa/es3.1: Allow query of Vertex bindings for GLES 3.1Marta Lofstedt2015-09-221-3/+4
* mesa: Allow query of GL_VERTEX_BINDING_BUFFERMarta Lofstedt2015-09-091-0/+8
* mesa: return old name for deleted samplers for SAMPLER_BINDING queriesDaniel Scharrer2015-08-281-10/+1
* mesa: add missing queries for ARB_direct_state_accessDaniel Scharrer2015-08-281-0/+86
* mesa: remove pointless es31 checks, fix indirect to only be in es31Ilia Mirkin2015-08-261-36/+1
* mesa/es3.1: Enable getting MAX_COMPUTE_WORK_GROUP_ values for OpenGL ES 3.1Marta Lofstedt2015-08-261-2/+2
* mesa: Avoid double promotion.Matt Turner2015-07-291-1/+1
* mesa/es3.1: enable GL_ARB_explicit_uniform_location for GLES 3.1Marta Lofstedt2015-07-291-0/+6
* mesa/es3.1: enable GL_ARB_compute_shader for GLES 3.1Marta Lofstedt2015-07-291-0/+6
* mesa/es3.1: enable GL_ARB_texture_gather for GLES 3.1Marta Lofstedt2015-07-291-0/+6
* mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1Marta Lofstedt2015-07-291-0/+6
* mesa/es3.1: enable GL_ARB_shader_atomic_counters for GLES 3.1Marta Lofstedt2015-07-291-0/+6
* mesa/es3.1: enable GL_ARB_shader_image_load_store for GLES 3.1Marta Lofstedt2015-07-291-0/+6
* mesa/es3.1: Add ES 3.1 handling to get.c and get_hash_generator.pyMarta Lofstedt2015-07-291-1/+4
* mesa: Add glGet support for ARB_shader_subroutine implementation limitsChris Forbes2015-07-231-0/+1
* mesa: add tessellation shader getters (v3)Fabian Bieler2015-07-231-0/+23
* mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().Kenneth Graunke2015-07-201-4/+4
* mesa: Constants and functions for ARB_framebuffer_no_attachmentsKevin Rogovin2015-06-171-0/+1
* mesa/es3.1: enable DRAW_INDIRECT_BUFFER_BINDING for gles3.1Tapani Pälli2015-06-111-0/+12
* main: Refactor _mesa_[update|get]_clamp_fragment_color.Laura Ekstrand2015-05-141-4/+4
* main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDEMarta Lofstedt2015-05-111-0/+1
* mesa/main: replace Elements() with ARRAY_SIZE()Brian Paul2015-03-021-7/+7
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-1/+1
* mesa: add support for GL_EXT_polygon_offset_clampIlia Mirkin2015-02-021-0/+1
* mesa: Implement ARB_clip_control.Mathias Fröhlich2014-10-241-0/+1
* mesa: Remove unused extra_EXT_texture_integer.Matt Turner2014-06-171-5/+0
* mesa: add new enum MAX_UNIFORM_LOCATIONSTapani Pälli2014-06-161-0/+1
* mesa/main: Prevent sefgault on glGetIntegerv(GL_ATOMIC_COUNTER_BUFFER_BINDING).José Fonseca2014-06-081-1/+5
* mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.José Fonseca2014-06-031-0/+10
* mesa: Add core support for the GL_INTEL_performance_query extension.Petri Latvala2014-05-021-0/+1
* mesa/sso: Enable GL_ARB_separate_shader_objects by defaultIan Romanick2014-05-021-1/+0
* mesa: use accessors for struct gl_debug_stateChia-I Wu2014-04-271-15/+1
* mesa/sso: Implement GL_PROGRAM_PIPELINE_BINDING for glGetGregory Hainaut2014-03-251-0/+9
* mesa/sso: rename Shader to the pointer _ShaderGregory Hainaut2014-03-251-0/+12
* mesa: return v.value_int64 when the requested type is TYPE_INT64Emil Velikov2014-03-141-3/+3
* mesa: allocate gl_debug_state on demandBrian Paul2014-02-081-0/+21
* main/get: support ARB_gpu_shader5Jordan Justen2014-02-061-0/+2
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant.Paul Berry2014-02-051-0/+8
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_INVOCATIONS constant.Paul Berry2014-02-051-0/+1
* mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant.Paul Berry2014-02-051-0/+8
* mesa: Rename ElementArrayBufferObj to IndexBufferObj.Kenneth Graunke2014-02-031-1/+1
* mesa: Rename "struct gl_array_object" to gl_vertex_array_object.Kenneth Graunke2014-02-031-1/+1
* mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.Kenneth Graunke2014-02-031-9/+9
* mesa: GL_ARB_map_buffer_alignment is not optionalSiavash Eliasi2014-01-291-1/+0
* mesa: GL_EXT_framebuffer_blit is not optionalIan Romanick2014-01-271-1/+0
* mesa: add missing TYPE_DOUBLEN_2 cases in get.cBrian Paul2014-01-211-0/+12