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path: root/src/mesa/main/get.c
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* mesa: Rename gl_array_object::VertexAttrib to _VertexAttribFredrik Höglund2013-11-071-3/+3
* mesa: Add new functions and enums required by GL_ARB_sample_shadingAnuj Phogat2013-11-011-0/+8
* mesa: Add support for ARB_shader_atomic_counters.Francisco Jerez2013-10-291-0/+40
* mesa: add texture gather changesMaxence Le Dore2013-10-031-0/+1
* mesa: Silence GCC warning 'comparison between signed and unsigned integer exp...Ian Romanick2013-09-191-1/+1
* mesa: Fix broken call to print_table_statsIan Romanick2013-09-191-1/+3
* mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3.2Ian Romanick2013-09-191-0/+6
* mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram.MaxInputCompo...Ian Romanick2013-09-191-1/+0
* mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram.MaxOutputComponentsIan Romanick2013-09-191-1/+0
* mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3Ian Romanick2013-09-191-0/+1
* mesa: use ARRAY_SIZE() macro instead of magic numberBrian Paul2013-08-201-1/+1
* main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.Paul Berry2013-08-011-1/+1
* mesa: GL_ARB_shader_objects is not optionalIan Romanick2013-06-281-1/+0
* mesa: GL_EXT_fog_coord is not optionalIan Romanick2013-06-281-7/+0
* mesa: GL_EXT_secondary_color is not optionalIan Romanick2013-06-281-8/+0
* mesa: GL_EXT_framebuffer_object is not optionalIan Romanick2013-06-281-1/+0
* mesa: Expose MAX_FRAGMENT_INPUT_COMPONENTS on ES3 and desktop 3.2.Eric Anholt2013-06-071-0/+7
* mesa: Expose texture array getters on GLES3.Eric Anholt2013-06-071-0/+6
* mesa: Expose texel offset limits in GLES3.Eric Anholt2013-06-071-1/+2
* mesa: Use accessor for stencil reference values in glGetChris Forbes2013-05-151-1/+5
* mesa: Fix error checking for GS UBO getters.Eric Anholt2013-04-291-2/+7
* mesa: Add a clarifying comment about EXTRA_ error checking.Eric Anholt2013-04-291-1/+7
* mesa: Add an extra clarifying set of braces to getter checking.Eric Anholt2013-04-291-1/+2
* mesa: Fix error checking for getters consisting of only API versions.Eric Anholt2013-04-291-32/+24
* mesa: Clarify the names of error checking variables for glGet.Eric Anholt2013-04-291-22/+21
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* mesa: remove #include "mfeatures.h" from numerous source filesBrian Paul2013-04-171-1/+0
* mesa: remove old comment about FEATURE_GLBrian Paul2013-04-091-2/+1
* mesa: fix glGet queries depending on derived framebuffer state (v2)Marek Olšák2013-04-101-0/+19
* mesa: allow drivers not to expose ARB_color_buffer_float in GL core profileMarek Olšák2013-04-061-1/+8
* mesa: don't set _ClampFragmentColor to TRUE if it has no effectMarek Olšák2013-04-061-4/+5
* mesa: fix glGetInteger*(GL_SAMPLER_BINDING).Alan Hourihane2013-03-071-1/+11
* mesa: implement sample maskChris Forbes2013-03-021-0/+9
* mesa: add texobj support for ARB_texture_multisampleChris Forbes2013-03-021-0/+3
* mesa: implement GL_ARB_texture_buffer_rangeChristoph Bumiller2013-01-301-0/+1
* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-15/+0
* mesa: Rename and wire-up GetInteger64i_vMatt Turner2013-01-101-2/+2
* mesa: Correct glGet{Boolean,Integer}i_v namesMatt Turner2013-01-101-2/+2
* mesa: Support more glGet enums for ES3Chad Versace2013-01-101-0/+6
* mesa: Support querying GL_MAX_ELEMENT_INDEX in ES 3Matt Turner2013-01-101-0/+6
* mesa: De-duplicate ES2 queriesMatt Turner2013-01-101-1/+5
* mesa: Allow glGet* queries on ARB_transform_feedback2 data in ES 3Matt Turner2013-01-101-1/+6
* Add ES 3 handling to get.c and get_hash_generator.pyMatt Turner2013-01-101-0/+16
* mesa: Fix corner cases of BindBufferBase with transform feedback.Paul Berry2012-12-181-1/+2
* mesa: don't advertise ARB_texture_buffer_object in legacy contextsMarek Olšák2012-12-121-1/+8
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-291-1/+1
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-2/+2
* mesa: add get support for TEXTURE_BINDING_CUBE_MAP_ARRAY_ARBDave Airlie2012-11-091-0/+2