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path: root/src/mesa/main/fbobject.c
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* mesa: rename function to _mesa_is_format_integer_color()Brian Paul2010-10-261-1/+1
* mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITYMarek Olšák2010-10-241-0/+3
* mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()Brian Paul2010-10-231-0/+6
* mesa: simplify fbo format checking codeBrian Paul2010-10-231-13/+38
* mesa: 80-column wrappingBrian Paul2010-10-231-3/+6
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-16/+16
* ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick2010-10-011-2/+8
* mesa: Don't reuse DummyFramebuffer as the incomplete framebufferKristian Høgsberg2010-09-091-1/+7
* mesa: Set the base format of GL_ALPHA FBOs and teach swrast about it.Eric Anholt2010-09-071-0/+6
* mesa: Fix printf-like warnings.Vinson Lee2010-09-021-1/+1
* mesa: initialize dummy framebuffer and renderbuffer mutexesVladimir Vukicevic2010-09-011-0/+2
* intel: Implement EGL_KHR_surfaceless extensionKristian Høgsberg2010-07-281-0/+5
* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-0/+22
* mesa: fix attachment error checking for glGetFramebufferAttachmentParameteriv()Brian Paul2010-06-221-1/+44
* mesa: Allow querying the system FBO in GetFramebufferAttachmentParameterivKristian Høgsberg2010-06-151-6/+8
* mesa: Allow GL_ALPHA FBOs with ARB_framebuffer_object.Eric Anholt2010-06-101-2/+5
* mesa: whitespace and 80 column wrappingBrian Paul2010-06-021-3/+12
* mesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format checkBrian Paul2010-05-271-3/+3
* mesa: Reenable check for GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXTKristian Høgsberg2010-05-241-21/+23
* mesa: use GL_RGBA16_SNORM for accum bufferBrian Paul2010-05-091-0/+1
* mesa: Move GL_RGB565 workaround into fbobject.cKristian Høgsberg2010-04-271-0/+15
* mesa: Add OES_EGL_image to extension list.Chia-I Wu2010-04-061-0/+6
* mesa: Add missing features.Chia-I Wu2010-03-301-1/+1
* mesa: added GL3 buffer attachment aliasesBrian Paul2010-03-201-0/+4
* mesa: raise an error when trying to bind non-existant texture to FBOBrian Paul2010-03-101-0/+8
* mesa: remove redundant call to _mesa_base_fbo_format()Brian Paul2010-02-251-1/+1
* mesa: put declaration before codeBrian Paul2010-02-241-1/+1
* core: Implement GL_OES_EGL_image entry pointsKristian Høgsberg2010-02-241-0/+24
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-25/+25
* mesa: fix int/uint comparison warningsBrian Paul2010-01-271-1/+1
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-261-8/+19
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| * mesa: Don't bind DRAW/READ_FRAMEBUFFER separately without FBO blit supportErik Wien2010-01-261-8/+19
* | Merge branch 'mesa_7_7_branch'Brian Paul2010-01-221-3/+0
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| * mesa: Remove unnecessary headers from fbobject.c.Vinson Lee2010-01-181-3/+0
* | mesa: added comment about future FBO formatsBrian Paul2010-01-191-0/+3
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* mesa: check BaseLevel, MaxLevel in _mesa_GenerateMipmapEXT()Brian Paul2009-11-161-0/+5
* mesa: use _mesa_get_current_tex_object()Brian Paul2009-11-161-3/+1
* mesa: fix some begin/end render-to-texture logicbrian2009-11-101-21/+38
* mesa: move check_begin/end_texture_render() callsbrian2009-11-101-9/+11
* mesa: new vars: oldDrawFb, oldReadFb in _mesa_BindFramebufferEXT()brian2009-11-101-3/+7
* mesa: rename vars in _mesa_BindFramebufferEXT()brian2009-11-101-22/+21
* mesa: added comment for check_begin_texture_render()brian2009-11-101-0/+5
* mesa: Attempt to pair up Driver.RenderTexture and FinishRenderTexture()Eric Anholt2009-11-061-0/+4
* mesa: clean-up, remove some flushing in FBO functionsBrian Paul2009-11-031-7/+11
* mesa: fix indentationBrian Paul2009-11-031-2/+1
* mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()Brian Paul2009-11-031-7/+10
* mesa: Fix compilation errors and warnings when features are disabled.Chia-I Wu2009-10-291-0/+2
* Merge branch 'texformat-rework'Brian Paul2009-10-281-97/+105
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| * mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul2009-10-081-93/+97
| * mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-301-2/+2