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path: root/src/mesa/main/context.c
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* Merge branch 'arb_vertex_array_object'Brian Paul2009-06-261-0/+1
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| * mesa: move vertex array objects from shared state to per-contextBrian Paul2009-06-191-0/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-06-241-12/+29
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| * mesa: rework viewport/scissor initialization codeBrian Paul2009-06-171-12/+29
* | Merge branch 'ext-provoking-vertex'Brian Paul2009-06-191-0/+3
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| * | mesa: data structure updates for GL_EXT_provoking_vertexBrian Paul2009-05-281-0/+3
* | | Merge branch 'mesa_7_5_branch'Brian Paul2009-06-041-0/+10
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| * | mesa: release VBO and PBO references upon context destructionBrian Paul2009-06-021-0/+10
* | | Merge branch 'mesa_7_5_branch'Brian Paul2009-06-011-3/+5
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| * mesa: Add success/failures return value to _mesa_make_current.José Fonseca2009-05-301-3/+5
| * mesa: delete array objects before buffer objects during context tear-downBrian Paul2009-05-131-1/+2
| * mesa: Make _mesa_share_state thread safe.José Fonseca2009-05-081-2/+9
| * mesa: more complete fix for transform_invarient glitchesKeith Whitwell2009-05-081-0/+13
* | mesa: use Elements() for loop limitBrian Paul2009-05-221-1/+1
* | mesa: assertions to check for too many vertex outputs or fragment inputsBrian Paul2009-05-081-0/+4
* | mesa: Make _mesa_share_state thread safe.José Fonseca2009-05-081-2/+9
* | mesa: move the NullBufferObj from GLcontext to gl_shared_stateBrian Paul2009-05-071-3/+0
* | mesa: more complete fix for transform_invarient glitchesKeith Whitwell2009-05-051-0/+13
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* mesa/main: protect driver.finish with FLUSH_CURRENTKeith Whitwell2009-04-281-0/+1
* mesa: fix up error/warning/debug output newlinesBrian Paul2009-04-241-1/+1
* mesa: protect driver.flush() with FLUSH_CURRENTKeith Whitwell2009-04-221-1/+2
* mesa: suppress extra newlineBrian Paul2009-04-171-1/+1
* mesa: update/fix doxygen commentsVinson Lee2009-03-171-2/+2
* mesa: add support for ATI_envmap_bumpmapRoland Scheidegger2009-03-121-0/+3
* mesa: move shared context state functions to new shared.c fileBrian Paul2009-03-071-366/+15
* mesa: move glViewport and glDepthRange functions into new viewport.c fileBrian Paul2009-03-071-0/+1
* mesa: Reads must also be done with lock held.José Fonseca2009-03-061-3/+5
* mesa: call _mesa_get_cpu_features() during one-time-initBrian Paul2009-03-041-0/+3
* mesa: convert some #defines to enumsBrian Paul2009-02-281-0/+32
* mesa: Resurrect SPARC asm code.David S. Miller2009-02-261-3/+0
* mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul2009-02-221-0/+1
* mesa: use enums for TEXTURE_x_INDEX valuesBrian Paul2009-02-211-5/+6
* mesa: use an array for default texture objectsBrian Paul2009-02-211-49/+26
* mesa: add additional texture size/limit assertionsBrian Paul2009-02-131-5/+13
* mesa: restore FLUSH_VERTICES() in _mesa_notifySwapBuffers()Brian Paul2009-02-121-0/+1
* mesa: get rid of _math_init()Brian Paul2009-02-111-7/+0
* Merge commit 'origin/gallium-master-merge'Brian Paul2009-02-101-34/+52
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| * mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-34/+52
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| | * mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt2009-01-091-1/+0
| | * Merge commit 'origin/master' into gallium-0.2Brian Paul2009-01-021-10/+10
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| | * \ Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell2008-10-151-0/+1
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| | | * | mesa: modify fixed function vertex programs not to reference constant attributesKeith Whitwell2008-10-141-0/+1
| | | * | mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul2008-09-251-27/+26
| | * | | mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul2008-09-261-27/+26
| | * | | mesa: add missing FEATURE_attrib_stack aroundAlan Hourihane2008-09-191-0/+2
| | * | | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-15/+91
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| | | * | mesa: allow for extra per-context initBrian Paul2008-08-191-0/+4
| | | * | mesa: fix some feature testsBrian Paul2008-08-081-6/+0
| | | * | added null ptr check (fix bug 16959)Brian Paul2008-08-031-1/+2
| | | * | mesa: Implement mutex/locking around texture object reference counting.Brian Paul2008-07-041-11/+3