| Commit message (Expand) | Author | Age | Files | Lines |
* | Lots of assorted changes for new GLSL compiler backend. | Brian | 2006-12-15 | 1 | -7/+3 |
* | Initial implementation work for CAL, RET, and BRA instructions for fragment | Brian Paul | 2006-11-16 | 1 | -0/+1 |
* | replace CONFIG_H with MESA_CONFIG_H_INCLUDED | Brian Paul | 2006-11-03 | 1 | -4/+4 |
* | According to GL_NV_fragment_program, max frag prog length is 1024 instructions. | Brian Paul | 2006-08-24 | 1 | -1/+1 |
* | sort the FEATURE_ defines | Brian Paul | 2006-08-17 | 1 | -12/+14 |
* | added FEATURE_EXT_timer_query and tests | Brian Paul | 2006-08-17 | 1 | -0/+1 |
* | Initial work for GL_EXT_texture_sRGB. | Brian Paul | 2006-08-03 | 1 | -1/+2 |
* | Fix comment about MaxTextureUnits, needs to be min of coord and image units. | Brian Paul | 2006-04-13 | 1 | -1/+5 |
* | Define MAX_VERTEX_ATTRIBS to 16. | Michal Krol | 2006-04-04 | 1 | -2/+3 |
* | some initial work on upcoming GL_EXT_framebuffer_blit extension | Brian Paul | 2005-11-08 | 1 | -0/+1 |
* | Re-org and clean-up of vertx/fragment program limits (instructions, | Brian Paul | 2005-11-01 | 1 | -1/+1 |
* | Remove ACCUM_BITS. | Brian Paul | 2005-09-21 | 1 | -4/+0 |
* | Remove last remnants of pre-renderbuffer code. | Brian Paul | 2005-09-03 | 1 | -4/+0 |
* | strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the | Adam Jackson | 2005-07-16 | 1 | -5/+0 |
* | Remove NEW_RENDERBUFFER stuff. | Brian Paul | 2005-07-01 | 1 | -3/+2 |
* | set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem... | Brian Paul | 2005-06-04 | 1 | -1/+1 |
* | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | 2005-05-04 | 1 | -4/+9 |
* | Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two. | Keith Whitwell | 2005-04-22 | 1 | -2/+2 |
* | remove carriage returns | Brian Paul | 2005-04-15 | 1 | -14/+14 |
* | add FEATURE_ARB_shading_language_100; | Michal Krol | 2005-04-14 | 1 | -5/+15 |
* | Use FEATURE_shading_language to control whether the shading language | Brian Paul | 2005-04-01 | 1 | -0/+4 |
* | additional work on GL_EXT_framebuffer_object | Brian Paul | 2005-02-07 | 1 | -0/+6 |
* | Some initial work on GL_EXT_framebuffer_object. | Brian Paul | 2005-02-05 | 1 | -1/+1 |
* | Implement software ATI_fragment_shader | Dave Airlie | 2004-12-19 | 1 | -0/+1 |
* | add FEATURE flags for ARB_shader_objects, ARB_vertex_shader and | Michal Krol | 2004-10-27 | 1 | -0/+3 |
* | added support for GL_ARB_draw_buffers | Brian Paul | 2004-10-02 | 1 | -0/+15 |
* | Update the doxygen configuration file. | Jose Fonseca | 2004-09-09 | 1 | -2/+0 |
* | minor doxygen updates | Brian Paul | 2004-05-14 | 1 | -0/+3 |
* | increase MAX_TEXTURE_LOD_BIAS to 11.0 | Brian Paul | 2004-03-26 | 1 | -2/+2 |
* | Implemented support for software-based AUX color buffers. | Brian Paul | 2004-03-21 | 1 | -2/+2 |
* | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | 2004-03-13 | 1 | -0/+1 |
* | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | 2004-02-17 | 1 | -9/+24 |
* | bump MAX_WIDTH/HEIGHT to 4K pixels | Brian Paul | 2004-01-14 | 1 | -4/+4 |
* | added support for generic vertex attributes (ARB_vp) and their error checking | Karl Rasche | 2003-11-25 | 1 | -0/+1 |
* | fix up FEATURE_* defines | Brian Paul | 2003-09-17 | 1 | -21/+14 |
* | Some work on ARB_vertex_buffer_object. | Brian Paul | 2003-09-15 | 1 | -0/+1 |
* | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | 2003-07-21 | 1 | -0/+1 |
* | Fix up FEATURE_* defines in config.h | Brian Paul | 2003-07-18 | 1 | -9/+5 |
* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -53/+82 |
* | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | 2003-06-13 | 1 | -0/+1 |
* | added comment about MAX_WIDTH and textures | Brian Paul | 2003-05-08 | 1 | -1/+1 |
* | minor re-org of program matrix, program local parameter limits | Brian Paul | 2003-04-18 | 1 | -4/+7 |
* | checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-17 | 1 | -0/+8 |
* | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul | 2003-04-11 | 1 | -0/+5 |
* | Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height | Brian Paul | 2003-04-04 | 1 | -3/+1 |
* | Basic infrastructure for GL_ARB_vertex_buffer_object. | Brian Paul | 2003-03-29 | 1 | -1/+2 |
* | set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3 | Brian Paul | 2003-02-25 | 1 | -2/+2 |
* | First batch of code for GL_NV_fragment_program. | Brian Paul | 2003-01-14 | 1 | -3/+28 |
* | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | 2002-10-16 | 1 | -1/+8 |
* | restore ACCUM_BITS to 16 | Brian Paul | 2002-10-05 | 1 | -2/+2 |