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path: root/src/mesa/main/attrib.c
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* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-4/+4
* Trivial changes to add support for GL_ARB_point_sprite, which is aIan Romanick2003-08-231-2/+3
* Store material attributes in an Attrib[] style array. This is aKeith Whitwell2003-08-051-2/+2
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-0/+8
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* fix bug in popping texture color table stateBrian Paul2003-02-051-2/+2
* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-261-11/+6
* push/pop color table state (Eric Plante)Brian Paul2003-01-221-3/+28
* Header file clean-up:Brian Paul2002-10-241-9/+2
* Add casts to quiet compiler warnings.Karl Schultz2002-10-171-3/+3
* check EXT_point_parameters before calling PointParameterfvEXT()Brian Paul2002-10-111-7/+11
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-041-8/+7
* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-6/+9
* s/5/NUM_TEXTURE_TARGETS/Brian Paul2002-09-031-2/+2
* Port glXCopyContext bug from 4.0 branch.Brian Paul2002-06-171-42/+11
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-15/+32
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-4/+5
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-6/+5
* fixed point sprite bugBrian Paul2002-06-071-1/+2
* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-271-1/+15
* minor optimization in GL_TRANSFORM_BIT poppingBrian Paul2002-04-011-4/+6
* Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.Brian Paul2002-03-291-10/+7
* popping of user-defined clip planes was brokenBrian Paul2002-03-281-13/+22
* More suport for t&l driversKeith Whitwell2002-02-131-10/+31
* infrastructure for vertex program attribute evaluatorsBrian Paul2002-01-051-1/+14
* vertex program check-inBrian Paul2001-12-141-1/+16
* compiler warningsKarl Schultz2001-09-181-5/+5
* more warning fixes (Karl Schultz)Brian Paul2001-09-141-6/+9
* fixed a glPush/PopAttrib bug related to texture binding (reported by Wes Bethel)Brian Paul2001-08-071-12/+16
* fixed NewState update bugs in _mesa_PopClientAttrib()Brian Paul2001-08-071-4/+4
* added GL_IBM_rasterpos_clip extensionBrian Paul2001-06-261-2/+6
* Consolidated source files. Since the re-org a number of source filesBrian Paul2001-06-181-5/+1
* infrastructure for GL_ARB_multisampleBrian Paul2001-05-291-2/+41
* minor clean-ups and warning fixesBrian Paul2001-05-031-3/+3
* Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues.Brian Paul2001-04-171-2/+3
* Reimplemented glPopAttrib code for GL_TEXTURE_BIT. It now calls theBrian Paul2001-04-111-31/+157
* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-1/+2
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-4/+1
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-8/+8
* Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture.Brian Paul2001-02-201-1/+4
* GL_SHADE_MODEL wasn't popped correctlyBrian Paul2001-01-291-2/+2
* redo _mesa_PopAttrib() to call Mesa state functions so derived state is updatedBrian Paul2001-01-241-185/+210
* Lots of GLchan datatype changes.Brian Paul2001-01-241-6/+2
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-3/+3
* Major rework of tnl moduleKeith Whitwell2000-12-261-12/+11
* Renamed texture object _P to _MaxLevel and _M to _MaxLambda.Brian Paul2000-12-141-3/+3
* Set ENABLE_LIGHT according to ctx->Light.Enabled whether or notBrian Paul2000-11-271-2/+2
* Committing in .Jouk Jansen2000-11-221-9/+9
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-18/+19
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-1/+5