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path: root/src/mesa/glapi/glapitable.h
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* recreate from changed gl_API.xmlRoland Scheidegger2007-11-091-101/+97
* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2007-10-301-6/+5
* Finish up ATI_separate_stencilBrian2007-10-301-4/+6
* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-4/+5
* Fix GLAPIENTRYP for OS X.Ian Romanick2007-02-231-1/+5
* s/params/pointer/ for glGetVertexAttribPointerBrian2007-01-301-1/+1
* Added OpenGL 2.1 entrypoints.Brian Paul2006-11-031-342/+348
* Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul2006-11-021-345/+358
* Fix bug #4681.Ian Romanick2006-10-111-226/+210
* Changes to generated code caused by the previous commits.Ian Romanick2006-10-041-9/+9
* Deprecate GL_EXT_vertex_weighting.Ian Romanick2006-08-291-167/+164
* GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.Ian Romanick2006-08-241-200/+197
* Add a new offset mode to the GL API XML. This mode, called "assign,"Ian Romanick2006-08-241-417/+367
* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-151-0/+2
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-0/+4
* Added glBlitFramebufferEXT function.Brian Paul2006-03-011-0/+1
* Updates for GL_EXT_timer_query:Brian Paul2005-12-071-0/+2
* Major rip-up of internal function insertion interface. The oldmesa_6_3_1Ian Romanick2005-07-281-0/+2
* Fix non-x86 specific builds. The changes from glTexImage3DEXT toIan Romanick2005-06-241-6/+6
* Minor correction to EXT_framebuffer_object XML. Fix gl_table.py so that itIan Romanick2005-05-261-2/+2
* Add new entrypoints for GL_EXT_framebuffer_object.Brian Paul2005-02-081-3/+20
* Refactor the code to emit multiple-inclusion protection toIan Romanick2005-01-281-3/+3
* Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul2005-01-121-0/+3
* Implement software ATI_fragment_shaderDave Airlie2004-12-191-0/+14
* Added many (hopefully all) missing 'output="true"' attributes. AddedIan Romanick2004-12-131-1/+1
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-29/+58
* name parameter to glGetActiveAttribARB() should not be const.Brian Paul2004-10-281-1/+1
* renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol2004-10-281-47/+47
* fix DrawBufferARB entryMichal Krol2004-10-271-1/+1
* by karoshi - add support for ARB_shader objects and ARB_vertex_shaderMichal Krol2004-10-271-6/+48
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-1/+1
* regenerated with license infoBrian Paul2004-08-251-3/+30
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-0/+1
* don't include GL/gl.h, define GLAPIENTRYP if not definedBrian Paul2003-12-051-1/+3
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-710/+710
* Added support for GL_IBM_multimode_draw_arrays.Ian Romanick2003-08-221-0/+2
* glPixelMap[f/ui/us]v()'s size parameter is GLsizei, not GLint.Brian Paul2003-08-191-3/+3
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+8
* fix MapBufferARB() return typeBrian Paul2003-05-101-1/+1
* alias ARB/NV program functions where possibleBrian Paul2003-04-211-79/+46
* GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program en...Brian Paul2003-03-291-0/+79
* added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul2002-09-061-0/+8
* Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...Brian Paul2002-06-301-0/+2
* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-291-0/+2
* updated vertex program dispatchBrian Paul2002-05-271-80/+64
* vertex program check-inBrian Paul2001-12-141-0/+64
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-49/+49
* added test implementation of GL_ARB_window_posBrian Paul2001-11-181-0/+16
* API dispath updatesBrian Paul2001-11-181-61/+61
* change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul2001-03-261-1/+1