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path: root/src/mesa/drivers/windows/wmesa.c
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* Removing from this directory. Will be added to new gdi driver directory.Karl Schultz2003-07-241-3312/+0
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* Check only LEFT bits for clearing alpha buffer. (Evgeny Kotsuba)Karl Schultz2003-01-301-2/+2
* update versioning/extensions for OpenGL 1.4 / Mesa 5.0Brian Paul2002-10-291-1/+2
* Header file clean-up:Brian Paul2002-10-241-6/+2
* context-related cleanups (ex: _mesa_notifySwapBuffers instead of _mesa_swapbu...Brian Paul2002-10-141-2/+2
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-3/+3
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-041-3/+7
* Fix for bug 618459. Mods to allow compilation on VC++ 5.0 (Michael Krause)Karl Schultz2002-10-041-2/+8
* new texture compression infrastructureBrian Paul2002-09-271-13/+17
* Mark destroyed context as not current. (Frank Warmerdam)Karl Schultz2002-09-121-1/+4
* Don't call _mesa_initialize_context because we are usingKarl Schultz2002-08-281-11/+2
* Catch up windows driver with recent context modsKarl Schultz2002-07-291-3/+3
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-19/+8
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-2/+2
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-9/+9
* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-2/+7
* Apply alpha buffer control fix to accum buffer too.Karl Schultz2002-04-231-2/+3
* Fix up alpha buffer handling for Windows.Karl Schultz2002-04-231-4/+13
* Lots of changes related to framebuffer/window buffer resizing. Basically,Brian Paul2002-03-161-4/+5
* Fixes for 24-bit Windows devices. The old code was trying to do 3-byteKarl Schultz2002-01-161-5/+11
* Fixed pixel color component problem and clear code for 24-bit WindowsKarl Schultz2002-01-151-158/+165
* Updates for improved DirectDraw support (Daniel Slater)Karl Schultz2001-11-011-62/+491
* Fix the clear() functionKarl Schultz2001-10-051-80/+98
* Updated Windows driver for Mesa 4.0.Karl Schultz2001-10-041-1555/+1427
* disable some more code so that it compiles quietly on Windows.Karl Schultz2001-09-251-6/+6
* remove carriage return charsKarl Schultz2001-09-181-2971/+2971
* Win32 updates (Karl Schultz)Brian Paul2001-09-141-2955/+2971
* s/Height/height/ (Jeff Potter)Brian Paul2001-05-211-2/+2
* fixed Y flip problem in read_rgba_pixels() (Frank Warmerdam)Brian Paul2001-05-091-2/+3
* flush pipeline in WMesaSwapBuffers (Frank Warmerdam)Brian Paul2001-04-261-1/+9
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-2/+2
* Lots of GLchan datatype changes.Brian Paul2001-01-241-3/+3
* Minor header file changes to silence warnings.Brian Paul2000-11-171-1/+3
* Removed Driver.Color() and Driver.Index() functions.Brian Paul2000-11-141-33/+14
* - Changes for new software rasterizer modulesKeith Whitwell2000-11-051-10/+10
* removed ctx->Texture.Enabled, use ctx->Texture.ReallyEnabled insteadBrian Paul2000-09-281-4/+4
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-19/+19
* Win32 updates (Chris Morley)Brian Paul2000-09-121-82/+30
* removed ctx->Driver.Dither functionBrian Paul2000-09-081-12/+17
* Removed ctx->Driver.LogicOp().Brian Paul2000-09-071-24/+9
* updates from [email protected]Brian Paul2000-08-021-5/+11
* removed obsolete logicop functionBrian Paul2000-03-031-14/+4
* replaced renderer_string() with get_string() funcBrian Paul2000-02-171-6/+14
* Initial revisionjtg1999-08-191-0/+3021