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path: root/src/mesa/drivers/glslcompiler/glslcompiler.c
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* Remove remnants of the old glsl compiler.Eric Anholt2010-08-201-436/+0
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* glslcompiler: Fix GCC warn_unused_result warning.Vinson Lee2010-07-091-1/+5
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* glslcompiler: Fix memory leaks on error paths.Vinson Lee2010-07-091-0/+2
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* glslcompiler: Remove unnecessary headers.Vinson Lee2010-07-091-2/+0
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* glslcompiler: Fix build.Vinson Lee2010-07-081-2/+2
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* mesa: initial support for ARB_geometry_shader4Zack Rusin2010-06-281-3/+19
| | | | | | laying down the foundation for everything and implementing most of the stuff. linking, gl_VerticesIn and multidimensional inputs are left.
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-2/+2
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* glslcompiler: added option to do linking of vert/frag shadersBrian Paul2010-03-231-12/+37
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* mesa: Remove support for creating color-index visualsIan Romanick2010-03-031-2/+2
| | | | | | | | Remove the rgbMode and indexBits parameters from _mesa_create_visual and _mesa_initialize_visual. These values are now hardcoded to GL_TRUE and 0. Signed-off-by: Ian Romanick <[email protected]>
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-2/+2
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* glslcompiler: added new options to override debug/optimization pragmasBrian Paul2009-03-191-7/+36
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* glsl: added --params option to stand-alone GLSL compilerBrian Paul2009-02-171-0/+8
| | | | Prints program parameter info
* mesa: fix stand-alone glslcompilerBrian Paul2009-02-021-1/+1
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* mesa: fix stand-alone glslcompiler buildBrian Paul2008-10-281-6/+2
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* mesa: prefix more #includes with "main/"Brian Paul2008-09-181-5/+5
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* updated for vboBrian2007-02-221-3/+8
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* stand-alone GLSL compilerBrian2007-02-171-0/+353