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* i965/fs: Reference the core GL uniform storage for non-builtin uniforms.Eric Anholt2012-12-283-44/+30
* i965/fs: Remove the param_index/param_offset indirection.Eric Anholt2012-12-284-46/+10
* i965: Add asserts to check that we don't realloc ParameterValues.Eric Anholt2012-12-284-0/+19
* i965: Add texrect scale parameters before pointers to ParameterValues.Eric Anholt2012-12-283-0/+24
* i965: Fix a typo in a comment.Eric Anholt2012-12-281-1/+1
* i965: Add a note about a bug from the no-recompile-on-sampler-updates change.Eric Anholt2012-12-281-0/+4
* i965: Fix border color handling for deprecated SNORM formats.Eric Anholt2012-12-261-2/+29
* i965: Start using HIZ for Z16 textures.Eric Anholt2012-12-261-0/+1
* intel: Use the parent miptree's format for setting up HiZ miptrees.Eric Anholt2012-12-261-1/+1
* intel: Remove a couple of dead function prototypes.Eric Anholt2012-12-221-5/+0
* i965: Add perf debug for depth/stencil alignment workaround.Eric Anholt2012-12-221-0/+16
* i965: Assert that relayout laid out something that won't need it again.Eric Anholt2012-12-221-0/+6
* i965: Also fix validation of Z32F_S8 textures.Eric Anholt2012-12-221-0/+2
* i965: Fix validation of ETC miptrees.Eric Anholt2012-12-221-5/+7
* qi965: Add perf debug for texture relayout.Eric Anholt2012-12-221-0/+5
* i965: Fix hiz resolves getting stomped by depth offset validation.Eric Anholt2012-12-221-5/+5
* i965: Fix gl_VertexID when there are no other vertex inputs.Paul Berry2012-12-181-3/+3
* mesa: Make a function is_transform_feedback_active_and_unpaused.Paul Berry2012-12-184-8/+7
* mesa: refactor _mesa_compute_max_transform_feedback_vertices from i965.Paul Berry2012-12-181-12/+4
* mesa: Change args to vbo_count_tessellated_primitives.Paul Berry2012-12-181-1/+3
* drivers: compute version and then initialize exec tableJordan Justen2012-12-167-0/+50
* i965: Move BRW_MAX_GRF and similar defines to brw_reg.h.Kenneth Graunke2012-12-152-18/+17
* i965: Split struct brw_reg out from brw_eu.h into its own header.Kenneth Graunke2012-12-152-709/+778
* i965: Add missing autoconf bits so test_vec4_register_coalesce will buildIan Romanick2012-12-141-0/+3
* i965: Generalize VS compute-to-MRF for compute-to-another-GRF, too.Eric Anholt2012-12-143-61/+128
* i965/vs: Extend opt_compute_to_mrf to handle limited "reswizzling"Eric Anholt2012-12-143-9/+113
* i965/vs: Add a unit test for opt_compute_to_mrf().Eric Anholt2012-12-143-2/+133
* i965/fs: Drop an unnecessary _safe on a list walk.Eric Anholt2012-12-141-1/+1
* i965/fs: Add a note explaining a detail of register_coalesce_2().Eric Anholt2012-12-141-0/+21
* i965: Also consider HALTs a potential block end.Eric Anholt2012-12-141-0/+1
* i965: Jump to the end of the next outer conditional block on ENDIFs.Kenneth Graunke2012-12-141-0/+7
* i965: expose ARB_texture_cube_map_arrayChris Forbes2012-12-141-0/+1
* i965/fs: Fix setup for textureGrad(samplerCubeArray, coord, dPdx, dPdy)Eric Anholt2012-12-141-7/+12
* i965/fs: Move the failure for gen7 16-wide intdiv to emit_math().Eric Anholt2012-12-142-7/+4
* i965: fs: Add fixup for textureSize on Gen6/7Chris Forbes2012-12-141-0/+11
* i965: fs: fix gen6+ math operands in one placeChris Forbes2012-12-142-28/+33
* i965: vs: Add fixup for textureSize with cube array samplersChris Forbes2012-12-141-0/+13
* i965/vs: Fix gen6+ math operand quirks in one placeChris Forbes2012-12-142-34/+28
* i965: Add various plumbing for cubemap arraysChris Forbes2012-12-145-3/+11
* i965/fs: Add empirically-determined instruction latencies for gen7.Eric Anholt2012-12-141-3/+179
* i965/fs: Fix the clock increment in scheduling.Eric Anholt2012-12-141-3/+15
* i965/fs: Move the old gen4 bspec-based scheduling info to a helper func.Eric Anholt2012-12-141-33/+41
* i965/fs: Set up gen7 UBO loads as sends from GRFs.Eric Anholt2012-12-145-7/+114
* i965/fs: Before reg alloc, schedule instructions to reduce live ranges.Eric Anholt2012-12-141-6/+41
* i965/fs: Add some optional debug printfs to scheduling.Eric Anholt2012-12-141-0/+21
* i965/fs: Schedule instructions both before and after register allocation.Eric Anholt2012-12-143-18/+78
* i965: Make sure that the shader_time report at context destroy happens.Eric Anholt2012-12-141-0/+3
* i965: Print a total time for the different shader stages.Eric Anholt2012-12-141-10/+38
* i965: Scale shader_time to compensate for resets.Eric Anholt2012-12-144-9/+83
* i965: Adjust the split between shader_time_end() and shader_time_write().Eric Anholt2012-12-144-51/+55