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* Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson2005-01-3165-223/+3
* Add magic sequence to prevent ClearBuffer from locking up.Vladimir Dergachev2005-01-315-17/+61
* Use SecondaryColorPtr, not ColorPtr[1] (the latter is NULL).Vladimir Dergachev2005-01-313-3/+3
* My bad, the old code works fine if updated to newer Mesa tree.Vladimir Dergachev2005-01-301-3/+0
* struct ati_fragment_shader was not defined anywhere, define it to get r300_ve...Vladimir Dergachev2005-01-301-0/+3
* Fix for compiler warnings.Aapo Tahkola2005-01-301-1/+2
* * Fixed uploading of textures of certain sizes.Felix Kuehling2005-01-294-26/+168
* Added 0x4e54 (Thinkpad r50p) as PCI_CHIP_RV350_NPhmarson2005-01-291-0/+1
* Beginings of program generation. This code havent been tested nor hooked up.Aapo Tahkola2005-01-293-1/+304
* Cleaning up.Aapo Tahkola2005-01-291-88/+93
* Fix wrong comment.Aapo Tahkola2005-01-281-6/+6
* Forgot one comment...Aapo Tahkola2005-01-281-0/+1
* Add basic sceleton for vertex programs + some other fixesAapo Tahkola2005-01-287-7/+340
* Add vector distance operator for vertex programs.Aapo Tahkola2005-01-271-0/+1
* (Stephane Marchesin, me) Add support for color (framebuffer) tiling to the ra...Roland Scheidegger2005-01-2615-59/+125
* new version check to allow to test for a range of ddx major versions, instead...Roland Scheidegger2005-01-263-6/+46
* replace magic number with macro constant RADEON_ZBLOCK16Roland Scheidegger2005-01-262-1/+2
* Fixes for clamp modes.Aapo Tahkola2005-01-252-3/+66
* border_color causes lockups with vertex buffers. Disabling for now.Aapo Tahkola2005-01-243-7/+7
* Remove lots of old code that dealed with "magic" texture formats.Vladimir Dergachev2005-01-241-209/+0
* Converted the Savage texture management to use Ian's common texmem code.Felix Kuehling2005-01-244-575/+239
* reapply Keiths workaround for zbs emit that got dropped duringDave Airlie2005-01-231-2/+7
* Remove unused variables from r300_contextNicolai Haehnle2005-01-231-5/+0
* Fix more warnings and compilation issues.Nicolai Haehnle2005-01-234-213/+203
* Synchronize r300_reg.h.Nicolai Haehnle2005-01-231-37/+83
* add sync debugging to the radeon driverDave Airlie2005-01-234-0/+22
* silence makedepend warnings about non-portable whitespaceAdam Jackson2005-01-233-13/+13
* Fixed initialization of draw destination to front buffer on singleFelix Kuehling2005-01-231-49/+19
* My last attempt to fix polygon offsets with the reversed viewport depthFelix Kuehling2005-01-232-3/+1
* Properly configure routing - based on advice by Keith Whitwell.Vladimir Dergachev2005-01-224-12/+49
* Fixed polygon offset with reversed viewport depth range.Felix Kuehling2005-01-221-0/+3
* Properly input stencil info contributed by Wladimir.Vladimir Dergachev2005-01-215-62/+92
* silence the 'using AGP/PCI' string unless VIA_DEBUG is used.Alan Hourihane2005-01-211-5/+8
* Small cleanup:Felix Kuehling2005-01-216-56/+30
* * Added options for disabling the fast path (render stage) and vertex DMAFelix Kuehling2005-01-205-15/+42
* Added support for ELTS to the _savage_render_stage. Requires at leastFelix Kuehling2005-01-205-31/+178
* Enclose passed macro values in brackets to ensure correct read/write spanAlan Hourihane2005-01-207-33/+33
* Bring the texcombine fixes to the trunk.Keith Whitwell2005-01-197-96/+185
* Always use ARGB8888 hardware texture format when mesa specifiesKeith Whitwell2005-01-191-8/+9
* remove some debugAlan Hourihane2005-01-181-1/+1
* Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests)Alan Hourihane2005-01-181-1/+1
* This fixes it but why mipmaps still work?Aapo Tahkola2005-01-162-5/+2
* I was wrong...Aapo Tahkola2005-01-161-0/+3
* Looks like masking masking t->filter isnt needed anymore.Aapo Tahkola2005-01-161-5/+0
* Added a fast path for emitting unclipped primitives directly to aFelix Kuehling2005-01-165-173/+375
* On the way to getting stencil working.Vladimir Dergachev2005-01-154-4/+146
* On the way to getting stencil and texture formats working.Vladimir Dergachev2005-01-158-63/+179
* Converted to use spantmp2.h.Felix Kuehling2005-01-151-74/+32
* Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span readFelix Kuehling2005-01-151-6/+6
* Use symbolic constants to describe pixel shader ALU instructions.Vladimir Dergachev2005-01-151-5/+38