| Commit message (Collapse) | Author | Age | Files | Lines |
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The coordinates need to be computed after we've got the hw lock.
Code updated to:
1. Ignore all/x/y/width/height/ params passed to Clear func.
2. Pass 0,0,0,0,0 to _swrast_Clear() until they're totally removed.
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Replace use of FLOAT_TO_USHORT with either CLAMPED_FLOAT_TO_USHORT or
UNCLAMPED_FLOAT_TO_USHORT. Same should be done for UBYTE, UINT, etc.
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just do it per blit. No noticable performance difference (or behavior
difference, in my tests), and a significant difference in sanity.
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drirenderbuffers pointed at screen offset 0 and NULL. Instead, set up the front
buffer at startup but leave the others for later, since sis allocates them on
demand rather than using the static method of the other non-sis-descendent
drivers. Some basic apps work, but fallbacks may be broken still.
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Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
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to be broken in the stencil case for unknown reasons.
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argument of a message to print. Make some assert(0)s use sis_fatal_error.
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of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
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(build tested, but not physically tested)
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