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authorEric Anholt <[email protected]>2005-10-24 22:38:11 +0000
committerEric Anholt <[email protected]>2005-10-24 22:38:11 +0000
commit005070a62a679dfb7a5676f5645458a3183ca434 (patch)
tree56548f3036cd623799c3aaee92af7eca10e9e655 /src/mesa/drivers/dri/sis/sis_clear.c
parent7040b7ad88b5f8ced609340f48ad6de1b1abc9cc (diff)
Cut a bunch of code by not trying to precompute the blit commands and instead
just do it per blit. No noticable performance difference (or behavior difference, in my tests), and a significant difference in sanity.
Diffstat (limited to 'src/mesa/drivers/dri/sis/sis_clear.c')
-rw-r--r--src/mesa/drivers/dri/sis/sis_clear.c99
1 files changed, 35 insertions, 64 deletions
diff --git a/src/mesa/drivers/dri/sis/sis_clear.c b/src/mesa/drivers/dri/sis/sis_clear.c
index e170faac399..f24454641de 100644
--- a/src/mesa/drivers/dri/sis/sis_clear.c
+++ b/src/mesa/drivers/dri/sis/sis_clear.c
@@ -144,7 +144,7 @@ sisDDClear( GLcontext * ctx, GLbitfield mask, GLboolean all,
}
if (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) {
- if (smesa->depth.offset != NULL)
+ if (smesa->depth.offset != 0)
sis_clear_z_stencil_buffer( ctx, mask, x1, y1, width1, height1 );
mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
}
@@ -332,28 +332,6 @@ sis_3D_Clear( GLcontext * ctx, GLbitfield mask,
}
static void
-sis_bitblt_clear_cmd( sisContextPtr smesa, ENGPACKET * pkt )
-{
- GLint *lpdwDest, *lpdwSrc;
- int i;
-
- lpdwSrc = (GLint *) pkt + 1;
- lpdwDest = (GLint *) (GET_IOBase (smesa) + REG_SRC_ADDR) + 1;
-
- mWait3DCmdQueue (10);
-
- *lpdwDest++ = *lpdwSrc++;
- lpdwSrc++;
- lpdwDest++;
- for (i = 3; i < 8; i++) {
- *lpdwDest++ = *lpdwSrc++;
- }
-
- MMIO(REG_CMD0, *(GLint *) & pkt->stdwCmd);
- MMIO(REG_CommandQueue, -1);
-}
-
-static void
sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x, GLint y,
GLint width, GLint height )
{
@@ -365,17 +343,18 @@ sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x, GLint y,
GLint xx, yy;
GLint x0, y0, width0, height0;
- ENGPACKET stEngPacket;
-
/* Clear back buffer */
if (mask & BUFFER_BIT_BACK_LEFT) {
- smesa->cbClearPacket.stdwDestPos.wY = y;
- smesa->cbClearPacket.stdwDestPos.wX = x;
- smesa->cbClearPacket.stdwDim.wWidth = (GLshort) width;
- smesa->cbClearPacket.stdwDim.wHeight = (GLshort) height;
- smesa->cbClearPacket.dwFgRopColor = smesa->clearColorPattern;
-
- sis_bitblt_clear_cmd( smesa, &smesa->cbClearPacket );
+ mWait3DCmdQueue (8);
+ MMIO(REG_SRC_PITCH, (smesa->bytesPerPixel == 4) ?
+ BLIT_DEPTH_32 : BLIT_DEPTH_16);
+ MMIO(REG_DST_X_Y, (x << 16) | y);
+ MMIO(REG_DST_ADDR, smesa->back.offset);
+ MMIO(REG_DST_PITCH_HEIGHT, (smesa->virtualY << 16) | smesa->back.pitch);
+ MMIO(REG_WIDTH_HEIGHT, (height << 16) | width);
+ MMIO(REG_PATFG, smesa->clearColorPattern);
+ MMIO(REG_BLIT_CMD, CMD_DIR_X_INC | CMD_DIR_Y_INC | CMD_ROP_PAT);
+ MMIO(REG_CommandQueue, -1);
}
if ((mask & BUFFER_BIT_FRONT_LEFT) == 0)
@@ -390,23 +369,6 @@ sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x, GLint y,
pExtents = smesa->driDrawable->pClipRects;
count = smesa->driDrawable->numClipRects;
- memset( &stEngPacket, 0, sizeof (ENGPACKET) );
-
- stEngPacket.dwSrcPitch = (depth == 2) ? 0x80000000 : 0xc0000000;
- stEngPacket.dwDestBaseAddr = smesa->front.offset;
- stEngPacket.wDestPitch = smesa->front.pitch;
- /* TODO: set maximum value? */
- stEngPacket.wDestHeight = smesa->virtualY;
- stEngPacket.stdwCmd.cRop = 0xf0;
- stEngPacket.dwFgRopColor = smesa->clearColorPattern;
-
- /* for SGRAM Block Write Enable */
- if (smesa->blockWrite)
- stEngPacket.stdwCmd.cCmd0 = CMD0_PAT_FG_COLOR;
- else
- stEngPacket.stdwCmd.cCmd0 = 0;
- stEngPacket.stdwCmd.cCmd1 = CMD1_DIR_X_INC | CMD1_DIR_Y_INC;
-
while (count--) {
GLint x2 = pExtents->x1 - smesa->driDrawable->x;
GLint y2 = pExtents->y1 - smesa->driDrawable->y;
@@ -424,12 +386,18 @@ sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x, GLint y,
if (width <= 0 || height <= 0)
continue;
- stEngPacket.stdwDestPos.wY = y;
- stEngPacket.stdwDestPos.wX = x;
- stEngPacket.stdwDim.wWidth = (GLshort)width;
- stEngPacket.stdwDim.wHeight = (GLshort)height;
-
- sis_bitblt_clear_cmd( smesa, &stEngPacket );
+ int cmd;
+
+ mWait3DCmdQueue (8);
+ MMIO(REG_SRC_PITCH, (smesa->bytesPerPixel == 4) ?
+ BLIT_DEPTH_32 : BLIT_DEPTH_16);
+ MMIO(REG_DST_X_Y, (x << 16) | y);
+ MMIO(REG_DST_ADDR, smesa->front.offset);
+ MMIO(REG_DST_PITCH_HEIGHT, (smesa->virtualY << 16) | smesa->front.pitch);
+ MMIO(REG_WIDTH_HEIGHT, (height << 16) | width);
+ MMIO(REG_PATFG, smesa->clearColorPattern);
+ MMIO(REG_BLIT_CMD, CMD_DIR_X_INC | CMD_DIR_Y_INC | CMD_ROP_PAT);
+ MMIO(REG_CommandQueue, -1);
}
}
@@ -438,14 +406,17 @@ sis_clear_z_stencil_buffer( GLcontext * ctx, GLbitfield mask,
GLint x, GLint y, GLint width, GLint height )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
-
- /* TODO: consider alignment of width, height? */
- smesa->zClearPacket.stdwDestPos.wY = y;
- smesa->zClearPacket.stdwDestPos.wX = x;
- smesa->zClearPacket.stdwDim.wWidth = (GLshort) width;
- smesa->zClearPacket.stdwDim.wHeight = (GLshort) height;
- smesa->zClearPacket.dwFgRopColor = smesa->clearZStencilPattern;
-
- sis_bitblt_clear_cmd( smesa, &smesa->zClearPacket );
+ int cmd;
+
+ mWait3DCmdQueue (8);
+ MMIO(REG_SRC_PITCH, (smesa->zFormat == SiS_ZFORMAT_Z16) ?
+ BLIT_DEPTH_16 : BLIT_DEPTH_32);
+ MMIO(REG_DST_X_Y, (x << 16) | y);
+ MMIO(REG_DST_ADDR, smesa->depth.offset);
+ MMIO(REG_DST_PITCH_HEIGHT, (smesa->virtualY << 16) | smesa->depth.pitch);
+ MMIO(REG_WIDTH_HEIGHT, (height << 16) | width);
+ MMIO(REG_PATFG, smesa->clearZStencilPattern);
+ MMIO(REG_BLIT_CMD, CMD_DIR_X_INC | CMD_DIR_Y_INC | CMD_ROP_PAT);
+ MMIO(REG_CommandQueue, -1);
}