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drivers
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dri
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radeon
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radeon_tex.c
Commit message (
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Author
Age
Files
Lines
*
mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unit
Marek Olšák
2018-02-13
1
-1
/
+2
*
xmlconfig: move into src/util
Nicolai Hähnle
2017-07-31
1
-1
/
+1
*
radeon: remove unneeded #include "util/simple_list.h"
Brian Paul
2016-11-20
1
-1
/
+0
*
mesa: remove 'params' parameter from ctx->Driver.TexParameter()
Brian Paul
2016-10-13
1
-1
/
+1
*
radeon/r200: remove unneeded #include of colormac.h
Mark Janes
2015-10-06
1
-1
/
+0
*
mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Kenneth Graunke
2015-07-20
1
-3
/
+3
*
radeon: replace __FUNCTION__ with __func__
Marius Predut
2015-04-21
1
-5
/
+5
*
mesa: Move simple_list.h to src/util.
Eric Anholt
2015-01-28
1
-1
/
+1
*
mesa: remove target param from ctx->Driver.TexParameter()
Brian Paul
2014-02-02
1
-1
/
+1
*
mesa: default DEPTH_TEXTURE_MODE should be RED in the core profile
Marek Olšák
2013-07-30
1
-1
/
+1
*
mesa: remove #include "mfeatures.h" from numerous source files
Brian Paul
2013-04-17
1
-1
/
+0
*
radeon/r200: make radeon_context subclass of gl_context
Brian Paul
2012-10-05
1
-1
/
+1
*
radeon&r200: Add support for ARB_sampler_objects
Pauli Nieminen
2012-08-01
1
-16
/
+22
*
radeon: fix tex1d-border2d
Dave Airlie
2011-11-10
1
-31
/
+33
*
radeon: remove unnecessary #includes of texstore.h
Brian Paul
2011-10-23
1
-1
/
+0
*
radeon: use _mesa_unclamped_float_rgba_to_ubyte()
Brian Paul
2011-09-20
1
-1
/
+1
*
radeon: Refactor the common texture hook setup to common code.
Eric Anholt
2011-08-29
1
-27
/
+1
*
mesa: Rename FreeTexImageData to FreeTextureImageBuffer.
Eric Anholt
2011-08-29
1
-1
/
+1
*
radeon: remove radeonCopyTexImage2D()
Brian Paul
2011-07-19
1
-1
/
+0
*
mesa: move sampler state into new gl_sampler_object type
Brian Paul
2011-04-10
1
-9
/
+9
*
radeon: Include mfeatures.h in files that perform feature tests.
Vinson Lee
2011-01-09
1
-0
/
+1
*
radeon: Implement GL_OES_EGL_image
Johann Rudloff
2010-11-08
1
-0
/
+4
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-5
/
+5
*
radeon: Remove unnecessary headers.
Vinson Lee
2010-01-30
1
-2
/
+0
*
r100: use common glCopyTex(Sub)Image code
Maciej Cencora
2010-01-19
1
-1
/
+6
*
mesa: make texture BorderColor a union of float/int/uint
Brian Paul
2010-01-04
1
-2
/
+2
*
radeon: align for mipmap tree changes
Maciej Cencora
2009-11-17
1
-15
/
+3
*
drivers: don't include texformat.h
Brian Paul
2009-10-05
1
-1
/
+0
*
r100: Use shared debug code.
Pauli Nieminen
2009-08-31
1
-7
/
+4
*
Merge remote branch 'origin/master' into radeon-rewrite
Dave Airlie
2009-04-09
1
-3
/
+8
|
\
|
*
dri: use BorderColor instead of _BorderChan
Brian Paul
2009-04-01
1
-3
/
+8
*
|
radeon: go back and repick texture formats.
Dave Airlie
2009-04-01
1
-1
/
+1
*
|
radeon/r200: drop dirty state from texture object + pp_txoffset
Dave Airlie
2009-02-17
1
-4
/
+0
*
|
radeon-common: Fix crash in glGetTexImage
Nicolai Haehnle
2009-02-14
1
-0
/
+2
*
|
radeon/r200/r300: another big merge upheavel.
Dave Airlie
2009-02-12
1
-1
/
+1
*
|
r100: fix 3D texture fallback
Dave Airlie
2009-02-10
1
-2
/
+8
*
|
radeon: major cleanups removing old dead codepaths.
Dave Airlie
2009-02-10
1
-1
/
+9
*
|
radeon: make more r100 work
Dave Airlie
2009-02-09
1
-1
/
+1
*
|
radeon: make compile again.
Dave Airlie
2009-02-04
1
-1
/
+2
*
|
radeon: remove even more common code
Dave Airlie
2009-01-29
1
-451
/
+34
*
|
radeon/r200/r300: initial attempt to convert to common context code
Dave Airlie
2009-01-14
1
-9
/
+9
*
|
radeon/r200: start splitting out commonalities into separate headers
Dave Airlie
2009-01-13
1
-1
/
+1
|
/
*
Remove CVS keywords.
Keith Whitwell
2008-09-21
1
-1
/
+0
*
mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...
Brian Paul
2008-09-18
1
-12
/
+11
*
always use argb8888 instead of rgba8888, this is far more likely to hit a fas...
Roland Scheidegger
2006-09-13
1
-4
/
+4
*
enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just gene...
Roland Scheidegger
2005-10-15
1
-2
/
+19
*
Add Roland Scheidegger's S3TC patch. This patch does not implement the
Eric Anholt
2004-10-07
1
-0
/
+106
*
Big-endian texture fixes from Michel Dänzer.
Brian Paul
2004-06-19
1
-17
/
+19
*
use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture fo...
Roland Scheidegger
2004-06-17
1
-2
/
+2
*
bring over build fixes from stable branch
Alan Hourihane
2004-04-26
1
-3
/
+3
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