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drivers
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dri
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r600
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r700_fragprog.c
Commit message (
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Author
Age
Files
Lines
*
Merge branch 'shader-file-reorg'
Brian Paul
2010-06-23
1
-3
/
+3
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\
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*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-3
/
+3
*
|
r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled.
Henri Verbeet
2010-06-16
1
-6
/
+11
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/
*
r600: Fill uiFP_OutputMap for all written fragment outputs.
Henri Verbeet
2010-06-08
1
-16
/
+17
*
r600: adjust point sprites after 911fa4a4a1
Andre Maasikas
2010-04-26
1
-10
/
+11
*
r600: support depth compare functions & shadow_ambient
Andre Maasikas
2010-01-05
1
-1
/
+21
*
r600: support more of arb_point_sprite and also sprite_coord_origin
Andre Maasikas
2009-12-21
1
-4
/
+25
*
r600: use _mesa_insert_instructions to fixup wpos instead of manual ins insert
Andre Maasikas
2009-12-15
1
-25
/
+15
*
r600: fix fragment.position
Andre Maasikas
2009-12-15
1
-1
/
+66
*
r600: add support for FRAG_ATTRIB_PNTC
Andre Maasikas
2009-12-15
1
-0
/
+41
*
r600 : add pre-compile mesa shader calling interface, in order to handle
Richard Li
2009-12-09
1
-1
/
+24
*
r600: glsl - allow specifying texture sampler via uniforms
Andre Maasikas
2009-12-08
1
-0
/
+5
*
r600: implement FRAG_ATTRIB_FACE, glsl/twoside works
Andre Maasikas
2009-12-08
1
-1
/
+33
*
r600 : add read port allocation for uniform;
Richard Li
2009-11-29
1
-37
/
+48
*
r600 : Initial version of glsl fc.
Richard Li
2009-11-18
1
-6
/
+88
*
r600: rework DB render setup
Alex Deucher
2009-11-09
1
-22
/
+5
*
r600: set barrier for tex inst if dst is used earlier, might overwrite it oth...
Andre Maasikas
2009-10-22
1
-2
/
+25
*
r600: need to export something from PS
Andre Maasikas
2009-10-22
1
-1
/
+9
*
r600: clear position enable bit when when wpos is not used by FP
Andre Maasikas
2009-10-15
1
-0
/
+5
*
r600: fix memory leak
Alex Deucher
2009-08-26
1
-1
/
+2
*
r600: code cleanup
Alex Deucher
2009-08-24
1
-4
/
+17
*
r600: move full state to radeon state atoms
Alex Deucher
2009-08-22
1
-34
/
+40
*
r600: better default state size.
Alex Deucher
2009-08-21
1
-0
/
+2
*
r600: A shader is bound that exports Z as a float into Red channel
Cooper Yuan
2009-08-12
1
-0
/
+1
*
r600: update num of interp if posizition is used
Cooper Yuan
2009-08-11
1
-8
/
+10
*
r600: looks like a typo
Dave Airlie
2009-08-09
1
-1
/
+1
*
r600: load per-pixel position into PS in order to use fragment.position.
Cooper Yuan
2009-08-09
1
-0
/
+27
*
r600: fix regression in texenv
Alex Deucher
2009-08-02
1
-43
/
+32
*
r600: ensure we have enough room for full state emit
Alex Deucher
2009-07-31
1
-4
/
+0
*
r600: re-arrange state setup and emit so they are not mixed
Alex Deucher
2009-07-31
1
-30
/
+41
*
r600: emit fog color in PS input map, fix fog related applications
Cooper Yuan
2009-07-29
1
-0
/
+13
*
R6xx/r7xx: VS export fog color as parameter
Cooper Yuan
2009-07-29
1
-0
/
+6
*
r600: fix flat shading
Alex Deucher
2009-07-28
1
-9
/
+49
*
r600: fix textures
Alex Deucher
2009-07-27
1
-1
/
+1
*
r6xx/r7xx: Better fix for fragment temps
Richard Li
2009-07-02
1
-1
/
+1
*
R6xx/R7xx: Fix number of temps used in fragment program
Alex Deucher
2009-07-01
1
-1
/
+1
*
re-arrange state structure
Alex Deucher
2009-06-04
1
-5
/
+5
*
get rid of chip_object struct
Alex Deucher
2009-05-29
1
-2
/
+1
*
more cleanup
Alex Deucher
2009-05-29
1
-1
/
+1
*
Fix r6 code bugs.
Richard Li
2009-05-15
1
-7
/
+8
*
R6xx/R7xx: WIP r6xx-rewrite code
Richard Li
2009-05-08
1
-23
/
+27
*
Initial pull of code from r6xx-r7xx-support branch
Richard Li
2009-04-21
1
-0
/
+365
*
Remove r500 stuff
Alex Deucher
2009-04-10
1
-719
/
+0
*
R6xx/R7xx: r300 -> r600 symbols
Alex Deucher
2009-04-09
1
-14
/
+14
*
R600: initial copy of r300 code
Alex Deucher
2009-04-08
1
-0
/
+719