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path: root/src/mesa/drivers/dri/r300/r300_context.h
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* Remove redundant register.Vladimir Dergachev2005-01-141-7/+1
* Port EmitPixelShader from cmdbuf.c to SetupPixelShader in state.c.Vladimir Dergachev2005-01-091-0/+10
* Major code restructuring:Vladimir Dergachev2005-01-041-1/+2
* Add structs describing vertex and pixel shader state to r300_state.Vladimir Dergachev2005-01-031-1/+150
* Enable code to compute other constants that were used by R200 code.Vladimir Dergachev2005-01-031-0/+9
* Port texture allocation code from R200.red_tinted_cubeVladimir Dergachev2005-01-031-2/+84
* Add texture units registersVladimir Dergachev2005-01-021-0/+71
* Qualify the magic 20B0 register as SE_VTE_CNTL similar to R200. Looks like di...rotating_gearsVladimir Dergachev2004-12-311-1/+1
* Change default RS settings so that glxgears will display something..Vladimir Dergachev2004-12-301-0/+1
* Clarify some of the unkXXXX atoms.Vladimir Dergachev2004-12-301-2/+17
* Port viewport setting code from R200.Vladimir Dergachev2004-12-301-0/+11
* The types uint32_t and uint8_t are not used in Mesa tree.Vladimir Dergachev2004-12-161-0/+3
* No visible changes, but commit the groundwork for further experiments:Nicolai Haehnle2004-11-021-0/+5
* Hardware accelerated depth clearNicolai Haehnle2004-10-241-0/+1
* Huge dumb drop. State:Nicolai Haehnle2004-10-151-2/+14
* Initial revisionNicolai Haehnle2004-09-281-0/+312