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path: root/src/mesa/drivers/dri/r200/r200_maos_arrays.c
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* radeon/r200/r300: collapse context destruction down to a common path.Dave Airlie2009-04-021-18/+6
* r200: cleanup some bits that aren't usedDave Airlie2009-02-091-4/+2
* r200: fixup DMA region stuffDave Airlie2009-02-041-2/+0
* r200/r300: swtcl fixups to use old dma buffers on top of BOsDave Airlie2009-01-311-12/+7
* radeon/r200/r300: bring back old style DMA buffer on top of BOs.Dave Airlie2009-01-291-104/+0
* r200: disable some debugDave Airlie2009-01-231-1/+1
* r200: make tri render on my r200.Dave Airlie2009-01-211-9/+9
* r200: tri runs without crashing - doesn't draw anythingDave Airlie2009-01-201-205/+43
* r200: clear is working at least - not much elseDave Airlie2009-01-201-17/+17
* radeon/r200: start splitting out commonalities into separate headersDave Airlie2009-01-131-10/+10
* mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...Brian Paul2008-09-181-5/+5
* remove CVS/XFree86 keywordsChristoff Brill2007-05-171-1/+0
* r200 fix broken (by new input handling) fogcoordRoland Scheidegger2007-02-231-2/+2
* r200: simplify / unify input map handling for vp and fftnlRoland Scheidegger2007-02-091-303/+99
* remove now unused vtxfmt stuff from radeon/r200 header filesRoland Scheidegger2007-02-031-4/+3
* submit vertex weights to make World of Warcraft maybe happy (bug 8250)Roland Scheidegger2006-12-141-1/+18
* fix mixed conventional / generic vertex arrays which caused a wrong array ord...Roland Scheidegger2006-11-301-1/+110
* enable generic arrays for r200 hw vertex programs by assigning unused color a...Roland Scheidegger2006-11-031-5/+58
* fix (per-vertex) fog when using ARB_vp by incorporating fog factor computatio...Roland Scheidegger2006-10-241-6/+15
* enable GL_EXT_fog_coord. Calculate fog factors and submit them instead of fog...Roland Scheidegger2004-11-031-0/+56
* Add code to support projective texturing and fix mixed enabling of textureEric Anholt2004-10-161-16/+0
* add support for more than 2 texture units (max 6, default 4). use hang workar...Roland Scheidegger2004-06-021-3/+0
* change some explicit references to texture units 0/1 to unit < MaxTextureUnit...Roland Scheidegger2004-05-271-6/+6
* Added support for the 3rd texture coordinate for cubemaps and 3DIan Romanick2004-05-051-22/+28
* Updates to tnl_dd_dmatmp.hKeith Whitwell2003-12-111-25/+27
* clean up some compiler warningsKeith Whitwell2003-12-091-2/+4
* Import vtx-0-2-branchKeith Whitwell2003-11-241-48/+28
* Update DRI drivers to current DRI CVS and make them work.Jon Smirl2003-10-211-3/+28
* r200 driver, brought over by Jon SmirlKeith Whitwell2003-08-061-0/+478