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drivers
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dri
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r128
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r128_tris.c
Commit message (
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Author
Age
Files
Lines
*
make triangle smoothing a sw fallback (Martign van Oosterhout)
Brian Paul
2006-09-13
1
-1
/
+1
*
enable hw antialiasing (Martijn van Oosterhout)
Brian Paul
2006-07-04
1
-2
/
+27
*
More GLSL code:
Michal Krol
2006-04-11
1
-11
/
+14
*
Fix the RGB order of the specular color emit, and turn GL_EXT_secondary_color
Eric Anholt
2005-10-26
1
-1
/
+1
*
Pull locking out of HW_LOCK/UNLOCK and into SpanRenderStart/Finish. Also do
Eric Anholt
2005-05-31
1
-1
/
+0
*
Correct the descriptions of the glBlend{Equation,Func} fallbacks in r128, and
Eric Anholt
2005-05-31
1
-2
/
+2
*
Remove unused CTX_ARG2.
Eric Anholt
2005-05-30
1
-1
/
+0
*
Fix t_vertex byte-ordering issues for PowerPC. This was tested with gears
Ian Romanick
2004-10-17
1
-0
/
+20
*
Use the right FALLBACK macro for projtex so that projective textures actually
Eric Anholt
2004-10-08
1
-11
/
+7
*
Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by default
Eric Anholt
2004-10-08
1
-2
/
+33
*
Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)
Eric Anholt
2004-10-02
1
-183
/
+173
*
Bugzilla #755: Fix polygon offset by setting DEPTH_SCALE to depth_scale instead
Eric Anholt
2004-07-04
1
-1
/
+1
*
Rename the various function types in t_context.h to include a tnl_ prefix.
Keith Whitwell
2004-07-01
1
-4
/
+4
*
Updates to tnl_dd_dmatmp.h
Keith Whitwell
2003-12-11
1
-4
/
+3
*
Fix VERT_SET_RGBA, VERT_SET_SPEC macros to account for change to floating
Keith Whitwell
2003-12-09
1
-17
/
+31
*
patch to import Jon Smirl's work from Bitkeeper
Brian Paul
2003-08-22
1
-0
/
+721