index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
drivers
/
dri
/
nouveau
Commit message (
Expand
)
Author
Age
Files
Lines
*
nouveau: restore nouveau_class.h for nv04-nv20
Luca Barbieri
2010-09-07
1
-1
/
+4953
*
dri/nouveau: test for FEATURE defines
nobled
2010-08-16
2
-0
/
+4
*
dri/nouveau: Don't try to validate uninitialized teximages.
Francisco Jerez
2010-08-05
1
-4
/
+4
*
dri/nv20: Fix some PGRAPH_ERRORs seen with DATA_CHECK enabled.
Francisco Jerez
2010-08-05
2
-2
/
+6
*
dri/nouveau: Fix up software mipmap generation.
Francisco Jerez
2010-08-05
2
-5
/
+51
*
nouveau: fix nouveau_create_context decleration
Dave Airlie
2010-05-03
1
-1
/
+2
*
Merge branch 'gles2-2'
Kristian Høgsberg
2010-05-02
1
-1
/
+2
|
\
|
*
dri: Add DRI entrypoints to create a context for a given API
Kristian Høgsberg
2010-04-28
1
-1
/
+2
*
|
DRI2: add config query extension
Jesse Barnes
2010-04-22
1
-0
/
+1
|
/
*
nouveau: Import latest nouveau_class.h from renouveau
Ben Skeggs
2010-04-09
1
-0
/
+1
*
dri/nouveau: Rectangle texture fixes.
Francisco Jerez
2010-03-22
2
-28
/
+46
*
dri/nouveau: Some render to texture fixes.
Francisco Jerez
2010-03-22
1
-5
/
+1
*
dri/nouveau: Fix swrast fallbacks when the read and draw buffers aren't the s...
Francisco Jerez
2010-03-22
1
-10
/
+20
*
dri/nouveau: Expose EXT_framebuffer_blit.
Francisco Jerez
2010-03-22
2
-0
/
+2
*
dri/nouveau: Plug in some mesa_meta functions instead of the swrast variants.
Francisco Jerez
2010-03-22
1
-0
/
+3
*
dri/nouveau: Emit dirty states on nouveau_validate_framebuffer.
Francisco Jerez
2010-03-22
1
-1
/
+3
*
dri/nouveau: Reemit the light model state when lighting goes on/off.
Francisco Jerez
2010-03-21
1
-0
/
+1
*
dri/nouveau: Random cleanups.
Francisco Jerez
2010-03-21
9
-109
/
+48
*
dri/nouveau: Flush after texture validation.
Francisco Jerez
2010-03-18
1
-0
/
+2
*
dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.
Francisco Jerez
2010-03-18
1
-0
/
+1
*
dri/nouveau: Implement texcoord generation.
Francisco Jerez
2010-03-18
11
-14
/
+143
*
dri/nouveau: Implement texture matrices.
Francisco Jerez
2010-03-18
9
-0
/
+78
*
dri/nouveau: Some minor vertex submission fixes.
Francisco Jerez
2010-03-18
2
-11
/
+11
*
dri/nouveau: only reallocate texture when needed
Xavier Chantry
2010-03-18
1
-11
/
+14
*
dri/nouveau: Just reemit the BO state on pushbuf flush.
Francisco Jerez
2010-03-11
3
-14
/
+14
*
dri/nouveau: Split big client buffers in the indexed case too.
Francisco Jerez
2010-03-07
1
-4
/
+3
*
dri/nouveau: Fix nv[12]x color sum.
Francisco Jerez
2010-03-07
3
-3
/
+6
*
dri/nv04: GL_EXT_secondary_color
Andrew Randrianasulu
2010-03-07
2
-4
/
+14
*
dri/nouveau: Trivially add GL_NV_blend_square
Andrew Randrianasulu
2010-03-07
1
-0
/
+1
*
dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state.
Francisco Jerez
2010-03-07
3
-3
/
+3
*
dri: drop MINIGLX_SOURCES
George Sapountzis
2010-03-06
1
-2
/
+0
*
dri/nouveau: Remove some CI remnants.
Francisco Jerez
2010-03-04
6
-12
/
+0
*
dri/nouveau: Trivially add GL_ARB_texture_mirrored_repeat.
Andrew Randrianasulu
2010-03-04
1
-0
/
+1
*
dri/nouveau: Enable GL_EXT_stencil_wrap.
Andrew Randrianasulu
2010-03-04
1
-3
/
+4
*
dri/nouveau: Add GL_EXT_stencil_wrap for nv04.
Andrew Randrianasulu
2010-03-04
1
-0
/
+4
*
dri/nouveau: Fix rb->DataType for z24s8 renderbuffers.
Francisco Jerez
2010-03-04
1
-1
/
+1
*
dri/nouveau: Try to keep client buffers smaller than the scratch VBO length.
Francisco Jerez
2010-03-04
1
-0
/
+26
*
dri/nouveau: Pack client arrays as they're copied to the real BO.
Francisco Jerez
2010-03-04
1
-12
/
+32
*
mesa: Remove ClearIndex and IndexMask from device-driver interface
Ian Romanick
2010-03-03
1
-7
/
+0
*
dri/nouveau: Combine the dummy texture more deterministically on nv0x.
Francisco Jerez
2010-03-01
1
-1
/
+4
*
dri/nouveau: Fix up the ADD texture environment on nv0x.
Francisco Jerez
2010-03-01
2
-2
/
+1
*
dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.
Andrew Randrianasulu
2010-03-01
1
-0
/
+4
*
dri/nouveau: Allow to render to XRGB8888 textures.
Andrew Randrianasulu
2010-03-01
1
-0
/
+2
*
dri/nouveau: Use the XRGB8888 hardware texture format.
Francisco Jerez
2010-02-25
5
-27
/
+49
*
dri/nouveau: Use the hardware I8 format for intensity textures.
Francisco Jerez
2010-02-25
4
-1
/
+4
*
dri/nouveau: Implement EXT_texture_from_pixmap.
Francisco Jerez
2010-02-25
7
-57
/
+116
*
dri/nouveau: Support rectangle textures.
Francisco Jerez
2010-02-25
5
-14
/
+100
*
dri/nouveau: Don't try to map a non-existent teximage.
Francisco Jerez
2010-02-25
1
-4
/
+7
*
dri/nouveau: Add some RGB888 span functions.
Francisco Jerez
2010-02-25
1
-0
/
+11
*
dri/nouveau: Fake A8 and L8 texture support on nv04.
Francisco Jerez
2010-02-25
1
-30
/
+46
[next]