Commit message (Expand) | Author | Age | Files | Lines | |
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* | dri/nouveau: nv10: Use rules-ng-ng headers | Viktor Novotný | 2010-11-15 | 1 | -34/+30 |
* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -3/+3 |
* | dri/nv10-nv20: Fix texturing in some cases after a base level change. | Francisco Jerez | 2010-09-21 | 1 | -1/+1 |
* | dri/nouveau: Random cleanups. | Francisco Jerez | 2010-03-21 | 1 | -4/+1 |
* | dri/nouveau: Implement texcoord generation. | Francisco Jerez | 2010-03-18 | 1 | -0/+33 |
* | dri/nouveau: Implement texture matrices. | Francisco Jerez | 2010-03-18 | 1 | -0/+25 |
* | dri/nouveau: Use the XRGB8888 hardware texture format. | Francisco Jerez | 2010-02-25 | 1 | -0/+4 |
* | dri/nouveau: Use the hardware I8 format for intensity textures. | Francisco Jerez | 2010-02-25 | 1 | -0/+1 |
* | dri/nouveau: Support rectangle textures. | Francisco Jerez | 2010-02-25 | 1 | -2/+35 |
* | dri/nouveau: Try to validate textures earlier. | Francisco Jerez | 2010-02-25 | 1 | -1/+2 |
* | Import a classic DRI driver for nv0x-nv2x. | Francisco Jerez | 2010-02-04 | 1 | -0/+142 |