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path: root/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
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* nouveau: only enable the depth test if there actually is a depth bufferIlia Mirkin2014-09-121-0/+1
* nouveau: fix chipset checks for nv1a by using the oclass insteadIlia Mirkin2014-02-131-2/+2
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-271-2/+2
* mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller2014-01-271-1/+1
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-271-2/+2
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-1/+1
* mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter2014-01-201-1/+1
* nouveau/vieux: switch to libdrm_nouveau-2.0Ben Skeggs2012-04-141-48/+50
* nouveau: stop using _DepthBuffer, _StencilBuffer fieldsBrian Paul2011-12-131-2/+2
* dri/nouveau: Clean up magic numbers in get_rt_formatViktor Novotný2010-11-191-5/+5
* dri/nouveau: Kill a bunch of ternary operators.Francisco Jerez2010-11-151-2/+2
* dri/nouveau: nv10: Use rules-ng-ng headersViktor Novotný2010-11-151-16/+17
* dri/nv25: Bind a hierarchical depth buffer.Francisco Jerez2010-10-301-3/+3
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-6/+6
* dri/nouveau: Initialize tile_flags when allocating a render target.Francisco Jerez2010-10-121-2/+2
* dri/nv10: Fake fast Z clears for pre-nv17 cards.Francisco Jerez2010-10-101-0/+8
* dri/nv10: Use fast Z clears.Francisco Jerez2010-09-301-5/+24
* dri/nouveau: Random cleanups.Francisco Jerez2010-03-211-3/+1
* dri/nouveau: Avoid pushbuf flushes in the middle of LMA setup.Francisco Jerez2010-03-181-0/+1
* dri/nouveau: Check _ColorDrawBuffers[0] before emitting fb state.Francisco Jerez2010-03-071-1/+1
* Import a classic DRI driver for nv0x-nv2x.Francisco Jerez2010-02-041-0/+190