Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | nouveau_vieux: fix build since sampler objects merge | Dave Airlie | 2011-04-12 | 1 | -4/+4 |
* | mesa: move sampler state into new gl_sampler_object type | Brian Paul | 2011-04-10 | 1 | -6/+6 |
* | dri/nouveau: nv04: Use rules-ng-ng headers | Viktor Novotný | 2010-11-15 | 1 | -1/+2 |
* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -1/+1 |
* | dri/nv04: Use nvgl_wrap_mode(). | Francisco Jerez | 2010-09-21 | 1 | -20/+2 |
* | dri/nv04: Mipmapping fixes. | Francisco Jerez | 2010-09-16 | 1 | -4/+4 |
* | dri/nouveau: Use the XRGB8888 hardware texture format. | Francisco Jerez | 2010-02-25 | 1 | -0/+2 |
* | dri/nouveau: Use the hardware I8 format for intensity textures. | Francisco Jerez | 2010-02-25 | 1 | -0/+1 |
* | dri/nouveau: Try to validate textures earlier. | Francisco Jerez | 2010-02-25 | 1 | -1/+3 |
* | Import a classic DRI driver for nv0x-nv2x. | Francisco Jerez | 2010-02-04 | 1 | -0/+162 |