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path: root/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
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* mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.Mathias Fröhlich2018-05-101-19/+19
* mesa: Remove Array._DrawArrays.Mathias Fröhlich2018-05-101-2/+2
* vbo: Move vbo_split into the tnl module.Mathias Fröhlich2018-03-311-2/+2
* vbo: Readd the arrays argument to the legacy draw methods.Mathias Fröhlich2018-03-311-4/+7
* tnl: Push down the gl_vertex_array inputs into tnl drivers.Mathias Fröhlich2018-03-311-1/+20
* mesa: Make gl_vertex_array contain pointers to first order VAO members.Mathias Fröhlich2018-03-101-33/+48
* mesa: Use defines for the aliased material array attributes.Mathias Fröhlich2018-02-011-4/+4
* mesa: replace _mesa_index_buffer::type with index_sizeMarek Olšák2017-04-221-2/+12
* mesa: rename gl_client_array -> gl_vertex_arrayBrian Paul2016-10-281-16/+16
* vbo: pass the stream from DrawTransformFeedbackStream to driversMarek Olšák2015-08-061-2/+5
* tnl: Merge _tnl_vbo_draw_prims() into _tnl_draw_prims().Iago Toral Quiroga2014-04-081-3/+3
* mesa: add indirect drawing buffer parameter to draw functionsChristoph Bumiller2013-11-251-5/+8
* nouveau: include glformats.h to get missing prototypeBrian Paul2012-07-241-0/+1
* mesa: move gl_client_array*[] from vbo_draw_func into gl_contextMarek Olšák2012-05-081-5/+4
* nouveau/vieux: switch to libdrm_nouveau-2.0Ben Skeggs2012-04-141-13/+34
* vbo: introduce vbo_get_minmax_indices functionYuanhan Liu2012-01-121-1/+2
* mesa: implement DrawTransformFeedback from ARB_transform_feedback2Marek Olšák2011-12-151-5/+10
* dri/nouveau: Fix typo.Francisco Jerez2010-11-151-1/+0
* dri/nouveau: Split hardware/software TNL instantiation more cleanly.Francisco Jerez2010-11-111-0/+41
* dri/nouveau: Fix type promotion issue on 32bit platforms.Francisco Jerez2010-10-311-1/+1
* dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram.Francisco Jerez2010-10-311-6/+5
* dri/nouveau: Optimize VBO binding re-emission.Francisco Jerez2010-10-311-18/+76
* dri/nouveau: Split out array handling to its own file.Francisco Jerez2010-10-311-74/+26
* dri/nouveau: Use a macro to iterate over the bound vertex attributes.Francisco Jerez2010-10-311-64/+49
* dri/nouveau: Split out the scratch helpers to a separate file.Francisco Jerez2010-10-311-3/+3
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-13/+13
* nouveau: Get larger push buffers.Francisco Jerez2010-10-121-1/+1
* dri/nouveau: Cleanup more references to old FBOs and VBOs.Francisco Jerez2010-09-211-0/+1
* dri/nouveau: Random cleanups.Francisco Jerez2010-03-211-12/+19
* dri/nouveau: Implement texcoord generation.Francisco Jerez2010-03-181-1/+3
* dri/nouveau: Some minor vertex submission fixes.Francisco Jerez2010-03-181-10/+10
* dri/nouveau: Split big client buffers in the indexed case too.Francisco Jerez2010-03-071-4/+3
* dri/nouveau: Try to keep client buffers smaller than the scratch VBO length.Francisco Jerez2010-03-041-0/+26
* dri/nouveau: Pack client arrays as they're copied to the real BO.Francisco Jerez2010-03-041-12/+32
* nouveau: fix legacy dri driver buildJohannes Obermayr2010-02-171-2/+2
* Import a classic DRI driver for nv0x-nv2x.Francisco Jerez2010-02-041-0/+409