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path: root/src/mesa/drivers/dri/nouveau/nouveau_texture.c
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* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-26/+26
* dri/nouveau: Fix software mipmap generation on 1x1 textures.Francisco Jerez2010-09-211-1/+1
* dri/nv10-nv20: Fix texturing in some cases after a base level change.Francisco Jerez2010-09-211-9/+8
* dri/nv04: Mipmapping fixes.Francisco Jerez2010-09-161-11/+17
* dri/nouveau: Don't try to validate uninitialized teximages.Francisco Jerez2010-08-051-4/+4
* dri/nouveau: Fix up software mipmap generation.Francisco Jerez2010-08-051-0/+49
* dri/nouveau: Rectangle texture fixes.Francisco Jerez2010-03-221-28/+45
* dri/nouveau: Flush after texture validation.Francisco Jerez2010-03-181-0/+2
* dri/nouveau: only reallocate texture when neededXavier Chantry2010-03-181-11/+14
* dri/nouveau: Use the XRGB8888 hardware texture format.Francisco Jerez2010-02-251-21/+24
* dri/nouveau: Use the hardware I8 format for intensity textures.Francisco Jerez2010-02-251-1/+1
* dri/nouveau: Implement EXT_texture_from_pixmap.Francisco Jerez2010-02-251-0/+53
* dri/nouveau: Support rectangle textures.Francisco Jerez2010-02-251-10/+11
* dri/nouveau: Don't try to map a non-existent teximage.Francisco Jerez2010-02-251-4/+7
* dri/nouveau: Try to validate textures earlier.Francisco Jerez2010-02-251-106/+178
* Import a classic DRI driver for nv0x-nv2x.Francisco Jerez2010-02-041-0/+456